Cuboid Clone

as you can see in the posts above. the original levelformat was like this.
but it has certain limits. it’s not really suited to set up linked tiles such as switches which filp or move tiles(i intended to add those features later on). that’s why i decided for a rather complex format.

right now i have a rather well modulized version which have not released yet. the level-generator is still broken thought. if you want to i can upload it later today. new one would also use rigidbodycombiner for better performance . less cpu usage on slower machines.