AI Libraries for Panda3D

this should probably be changed:

Pursue::Pursue(AICharacter *ai_ch, NodePath target_object, float pursue_wt) {
	_ai_char = ai_ch;

	_pursue_target = target_object;
	_pursue_weight = pursue_wt;
// i think this should be added
	_pursue_direction = LVecBase3f(0.0, 0.0, 0.0);

	_pursue_done = false;
}