ODE Middleware

That’s actually just an animation. If you look into the code for standing up you’ll see, that it’s just the way camera is moved around with simple Panda intervals set on it. You can tune that as much as you want. The actual ode character controller doesn’t take part in this, it’s just an animation.

Seems like I just forgot to make a collider for it ;D. No idea how I missed that… Anyway, I updated it and should be fine now. Hit me back on the result.