COLLADA importer

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Postby whitelynx » Wed Jul 21, 2010 9:19 pm

Cool, thanks! If it's too much of a pain to switch your dev environment over, don't worry too much about it... I think I'd rather see the standalone Collada importer sooner. For the time being, I'm thinking of using the DirectX .x importer instead, until the standalone Collada importer is finished.

Basically, I just need a way to import stuff from Blender 2.5, and it seems that the DirectX exporter for 2.5 is really good... it at least seems more finished than their Collada exporter. I'd like to eventually use Collada since I like the format better, but for now I can make do with .x.
David H. Bronke
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Postby rdb » Wed Aug 04, 2010 11:39 am

OK, I did it. A <node> can now specify custom tags. Syntax is:
Code: Select all
<node ...>
  ...
  <extra>
    <technique profile="PANDA3D">
      <param sid="TagName">TagValue</param>
    </technique>
  </extra>
</node>
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