BVH=>Egg, Another Question about Matrix Order

Hmm Thks a lot.
Another question:
" A table is a set of animated values for joints. A tree of tables
with the same structure as the corresponding tree of joints must be
defined for each character to be animated. "

does this means that tables hierarchy (defined by { and }) must
match skeleton hierarchy or matching tables names with joint names is enough?

(hoping hoping…)