ODE Middleware

Same reason as before :slight_smile:. It’s meant solely for demonstration of how you can load objects by placing them in Blender using Empties with tags. But as far as the low level setup goes, you’ll want rearrange it to fit your needs, whatever they may be. The point of the map.py file is how objects are created around empties and how the map’s egg is traversed, so whether you pass it as an argument, hardcode it or do whatever else with it is up to you.