Any one up for OSX work.

Dear Kaweh:

Thanks for the (encouraging) information!

I’ll keep my eye’s peeled for the new release. You are correct that the Universal Cg version (1.5) is still in beta, but it seems to be the only option if Panda3D is gonna run on an IntelMac.

If you get the chance to supply your current patches to get things compiling in general (i.e., what you did so far), I’d be happy to give it a whirl on my macbook and try to work through any intel compile issues.

Latro,
P