setOneShot and RTMCopyRam?

Yeah I think the audio_3d_set_listener_attributes is a bit deceptive because it seems there are a lot of functions that don’t do a debug printout.
If I remove all my python calls to audio3dSetListenerAttributes there is still deadlock.
I’m actually going through right now and slowly removing any audio calls from my code to try and find out exactly what the cause is.