Particle System Editor & C++ [Resolved]

:confused: OK - I was trying to expediate the time taken to do a build… I arrived at the above solution after spending a few hours trouble shooting.

After:

makepanda\makepanda.bat --optimize 1 --outputdir panda3d-1.7.2-debug --verbose --use-python --use-direct --use-gl --no-gles --no-gles2 --no-dx8 --use-dx9 --no-tinydisplay --use-nvidiacg --no-egl --use-openal --use-fmodex --no-ffmpeg --no-ode --use-physx --use-zlib --use-png --use-jpeg --use-tiff --no-squish --use-freetype --no-maya6 --no-maya65 --no-maya7 --no-maya8 --no-maya85 --no-maya2008 --no-maya2009 --no-maya2010 --no-maya2011 --no-max6 --no-max7 --no-max8 --no-max9 --no-max2009 --no-max2010 --no-max2011 --no-fcollada --no-vrpn --use-openssl --use-fftw --no-swscale --no-artoolkit --no-opencv --no-directcam --no-npapi --no-awesomium --no-gtk2 --no-wx --no-osmesa --no-x11 --no-xf86dga --no-xrandr --no-xcursor --no-pandatool --no-pview --no-deploytools --use-contrib

Everything works fine - thank you good sir! :smiley: