1st person camera, "free view" style

thanks for the code post, this is a nice alternative to diving straight in to some trig, etc. I’m new to panda3d sdk so taking advantage of the inherent panda functions is quite nice. can you explain what the code is doing exactly? it appears you attach a node to the camera node and then perform follow type functions to it (lookat)

also, why only set y here: “base.camera.setY(0) # camera distance from model”

thanks for the contribution!