Saving and loading the game<

There is indeed a page in the manual talking about file handling, but unfortunatly it’s not written yet.

Apparently Panda3D has some classes (everything that starts with “Datagram”) to help you with serialization, probably used for the network part : and there’s also DatagramOutputFile and DatagramInputFile.
I haven’t really looked at them yet, but I think it just might be what you’re looking for.