Sorry for the delay. I promise I’ll take a look at it before the next bugfix release. Looks like I messed something up when I added support for custom vertex arrays.
@drwr: Tessellation shaders, huh? That’s so cool!
Sorry for the delay. I promise I’ll take a look at it before the next bugfix release. Looks like I messed something up when I added support for custom vertex arrays.
@drwr: Tessellation shaders, huh? That’s so cool!