At my mind, you will have difficulties to recruit developers.
You have very tiny number of line of code.
there is no description of what you wish to do.
I think, first step, when you want to share a project with other people is write a game design document, even not complete, but with major principe you want to have in your game.
lot of developers have their own project, or participate to a real project with a clear aim, not a general topic like "online rpg".
It is like for player, you have to attract developers.
And I a gree with teedee. Try to start with simple game to learn, and have experience on what is a game. When you put "networking" on game, you create a lot of hard and technical difficulties.
In any case, write some document with the ideas (on wiki support for example...).