Looking for programmers

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Looking for programmers

Postby chrisvj » Mon May 28, 2012 4:53 pm

Hello. I am looking for some programmers to work on a game. I have very rough basic features created, and it is just going too slow on my own. So far the libraries I am using are Panda3D, PyCEGUI, and twisted. For more details or to join, reply here or send me an email at chrisvanderjagt@yahoo.com. Also looking for someone(s) to work on a story.
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Postby DangerOnTheRanger » Mon May 28, 2012 9:21 pm

In my experience, most people will be a lot more willing to join if you have proof you've done some substantial work on your own. Do you have a working demo, or something along those lines?
Free + open-source game development kit: http://openblox.sourceforge.net

My blog: http://dangerontheranger.blogspot.com
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Postby chrisvj » Mon May 28, 2012 9:48 pm

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Postby Sothh » Wed May 30, 2012 5:48 pm

What is your budget? I would require around $30 an hour, or $1k a week, depending on how much work you wanted done.
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Postby chrisvj » Thu May 31, 2012 5:28 pm

Hahaha, I'm 15, no budget. Any donations we recieve will be split by how much time you put into it. Ex: $100 donation, you put in about 10 hours of work, 2 others each put in 45 hours of work, you get $10, they each get $45. Sorry, should have made this clear.
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Postby teedee » Thu May 31, 2012 7:25 pm

If your development is going too slow, you should consider making a project that is smaller and more manageable. That will help you gain experience and be better equipped to take on a bigger project next time. You will probably even be able to re-use some of the work in the next project. Crawl, walk, and then run, as they say.
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Postby shimrod » Fri Jun 01, 2012 3:03 am

At my mind, you will have difficulties to recruit developers.

You have very tiny number of line of code.
there is no description of what you wish to do.

I think, first step, when you want to share a project with other people is write a game design document, even not complete, but with major principe you want to have in your game.

lot of developers have their own project, or participate to a real project with a clear aim, not a general topic like "online rpg".

It is like for player, you have to attract developers.

And I a gree with teedee. Try to start with simple game to learn, and have experience on what is a game. When you put "networking" on game, you create a lot of hard and technical difficulties.

In any case, write some document with the ideas (on wiki support for example...).
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Postby chrisvj » Fri Jun 01, 2012 8:19 am

Thank you for the advice. I will work on that.
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