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by Pataua101 » Tue May 15, 2012 3:12 am
Thank you. 
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Pataua101
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by benicourt81 » Fri May 18, 2012 5:03 am
Hi,
I must be stupid, but i can only download PhysX SDK 3.1.2 and 3.2...
And i don't find nxCharacter.dll
How can i test the examples physx-samples without that ?
Thanks for advance
Greg
Panda3D and Blender... my favourite toys !
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benicourt81
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by enn0x » Fri May 18, 2012 4:18 pm
You need the 2.8.4.6 SDK.
I just logged in to the NVIDIA dev support site, and I can download the 2.8.4.6 SDK for Windows.
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by benicourt81 » Sat May 19, 2012 5:22 am
Thank you, but i don't find this SDK anywhere.
The adress is : http://developer.nvidia.com/rdp/physx-downloads
And there is only SDK for PhysX 3.2 (beta 3) and PhysX 3.1.2.
I'm also logged as a developper...
Could you help me ?
Greg
Panda3D and Blender... my favourite toys !
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benicourt81
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by enn0x » Sat May 19, 2012 7:16 am
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by Pataua101 » Sun May 20, 2012 4:10 am
Is there a flag to disable a character controllers gravity, if so can you please post it.
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Pataua101
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by enn0x » Sun May 20, 2012 5:52 pm
Pataua101 wrote:Is there a flag to disable a character controllers gravity, if so can you please post it.
There is no such flag. We use the default implementation for the stepping algorithm, and automatically apply the scene's gravity.
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enn0x
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by Pataua101 » Mon May 21, 2012 1:21 am
Well do you know how i could make the character controller climb a ladder?
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Pataua101
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by enn0x » Mon May 21, 2012 8:10 am
Good question. I didn't think about this before.
1.) One idea would be to remove the controller from the simulation while the player is climbing a ladder, and replace it with a plain kinematic actor.
2.) Another idea would be to use an invisible support below the character, which is moved up and down while the character climbs.
3.) A third option would be to store a "custom gravity" vector as member on the character controller, and if this custom gravity is set we use this one (and not the gravity we get from the scene). Would not be much effort, but I don't know if this approch really works.
Perhaps you start with the first idea, and if it fails we try the thrid one.
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by Pataua101 » Tue May 22, 2012 4:52 am
I wrote a gravity member and a set gravity function and built myself and it works well.
Thanks for help.
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Pataua101
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by benicourt81 » Fri May 25, 2012 12:50 am
Hi,
enn0x wrote:You need the 2.8.4.6 SDK. I just logged in to the NVIDIA dev support site, and I can download the 2.8.4.6 SDK for Windows.
I'm here :ttp://devsupport.ageia.com/ics/support/default.asp?deptID=1949
I've signed
and i don't find anywhere the 2.8.4.6 SDK...
In the online support>downloads i see:
pdf NVIDIA PhysX SDK EULA
Latest PhysX SDK EULA Rev (7-19-11)
2. pdf NVIDIA PhysX System Software Version 9.10.0513 Release Highlights
3. exe PhysX_8.09.04_AGEIA_PPU_Support_SystemSoftware
Special System Software that provides Support for AGEIA PPU. If you don't need PPU Support do not install this version of System Software. - Supports AGEIA PhysX processors and software runtimes (no change to PPU driver support). - Supports for NVIDIA PhysX acceleration on all GeForce 8-series, 9-series and 200-series GPUs with a minimum of 256MB dedicated graphics memory. - Experience GPU PhysX acceleration in several full games and demos today by downloading the GeForce Power Pack. - Supports the following NVIDIA PhysX runtime engines: 2.8.1, 2.8.0, 2.7.4, 2.7.3, 2.7.2, 2.7.1, 2.7.0, 2.6.x, 2.5.x, 2.4.x and 2.3.x - Supports NVIDIA PhysX acceleration on GeForce via CUDA 2.0 for SDK versions 2.7.3, 2.7.2, 2.8.0 and 2.8.1 (requires graphics driver v177.81 or later). - The PhysX control panel can be found in the Windows Start Menu under NVIDIA Corporation.
4. exe PhysX_9.10.0513_SystemSoftware
GeForce 400-series, 300-series, 200-series, 100-series, 9-series, and 8-series GPUs (with minimum of 32 cores and a minimum of 256MB dedicated graphics memory)
But nothing else...
Is it normal ?
Thanks,
Greg
Panda3D and Blender... my favourite toys !
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by enn0x » Fri May 25, 2012 3:38 am
It seems this question has been asked a lot, so they (AGEIA/NVIDIA) have placed a FAQ right on the page you have posted ( http://devsupport.ageia.com/ics/support/default.asp?deptID=1949).
Look for "FAQ's" on this page, then "How to download binaries and tools?".
I don't think I could describe it in a better way than in this FAQ.
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by benicourt81 » Sat May 26, 2012 12:12 pm
Ok, thank you for your efforts
i don't find it, and the FAQ don't help me. I think they haven't activate my downloads... i've posted the same question on their forum. We'll see.
Somebody has perhaps another link to ?
Greg
Panda3D and Blender... my favourite toys !
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benicourt81
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by enn0x » Sat May 26, 2012 5:45 pm
Hmmm... the FAQ mentions several steps to follow. Where exactly do you get lost?
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by benicourt81 » Sun May 27, 2012 1:38 am
"Expand +Download" but nothing about the SDK here
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benicourt81
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by enn0x » Sun May 27, 2012 5:33 pm
But it does expand from "+Downloads" to "-Downloads"? And there are no items below it, or are there? If so, list them.
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enn0x
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by benicourt81 » Mon May 28, 2012 11:32 am
In the online support>downloads i see:
pdf NVIDIA PhysX SDK EULA
Latest PhysX SDK EULA Rev (7-19-11)
2. pdf NVIDIA PhysX System Software Version 9.10.0513 Release Highlights
3. exe PhysX_8.09.04_AGEIA_PPU_Support_SystemSoftware
Special System Software that provides Support for AGEIA PPU. If you don't need PPU Support do not install this version of System Software. - Supports AGEIA PhysX processors and software runtimes (no change to PPU driver support). - Supports for NVIDIA PhysX acceleration on all GeForce 8-series, 9-series and 200-series GPUs with a minimum of 256MB dedicated graphics memory. - Experience GPU PhysX acceleration in several full games and demos today by downloading the GeForce Power Pack. - Supports the following NVIDIA PhysX runtime engines: 2.8.1, 2.8.0, 2.7.4, 2.7.3, 2.7.2, 2.7.1, 2.7.0, 2.6.x, 2.5.x, 2.4.x and 2.3.x - Supports NVIDIA PhysX acceleration on GeForce via CUDA 2.0 for SDK versions 2.7.3, 2.7.2, 2.8.0 and 2.8.1 (requires graphics driver v177.81 or later). - The PhysX control panel can be found in the Windows Start Menu under NVIDIA Corporation.
4. exe PhysX_9.10.0513_SystemSoftware
GeForce 400-series, 300-series, 200-series, 100-series, 9-series, and 8-series GPUs (with minimum of 32 cores and a minimum of 256MB dedicated graphics memory)
But nothing else...
Panda3D and Blender... my favourite toys !
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benicourt81
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by enn0x » Mon May 28, 2012 4:08 pm
enn0x wrote:But it does expand from "+Downloads" to "-Downloads"? And there are no items below it, or are there? If so, list them.
Please answer all of my questions.
On the left side, below "Support Downloads", are you able to expand "+Downloads" to "-Downloads", and what items do you see listed below "-Downloads"?
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by benicourt81 » Wed May 30, 2012 10:56 am
Sorry, i can see :
Support Downloads
- Downloads
* PhysX Testing Guide
Thats all, no other download !
Panda3D and Blender... my favourite toys !
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benicourt81
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by enn0x » Wed May 30, 2012 2:46 pm
Ok, then you are looking at the right place, and you have javascript enabled. There should be more items on the same level as "PhysX Testing Guide", amgong the the download folders for "PhysX SDK 2.8.4", "PhysX SDK 3.1" and "PhysX SDK 3.2". Looks like a case for the NVIDIA guys.
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by benicourt81 » Thu May 31, 2012 3:14 am
ok, thank you. I abandon physics with panda - too difficult to get the good sdk...
bullet seems to be a better alternative.
Panda3D and Blender... my favourite toys !
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benicourt81
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by Pataua101 » Sun Jun 03, 2012 4:38 am
if u sign into the old support centre "you have to be signed in".
1.click online support
2.click downloads next toknowledge base.
3.click downloads in left hand bar
4.select version to download.
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Pataua101
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by benicourt81 » Sun Jun 03, 2012 5:16 am
@Pataua101: thank you,
but look at this :

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by rdb » Mon Jun 04, 2012 2:45 pm
It looks like you haven't been granted the appropriate access by NVIDIA. For me, the list under "Downloads" also lists various SDK-related options.
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by benicourt81 » Tue Jun 05, 2012 3:52 am
rdb wrote:It looks like you haven't been granted the appropriate access by NVIDIA. For me, the list under "Downloads" also lists various SDK-related options.
Yes, and since i've asked with other identities, and i've the same results.. probably they don't want to distribute the old sdk to new users...
if somebody could give me a link for download in PM... it would be very nice.
Panda3D and Blender... my favourite toys !
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benicourt81
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by enn0x » Tue Jun 05, 2012 4:25 am
benicourt81 wrote:if somebody could give me a link for download in PM... it would be very nice.
It is - accoring to the NVIDIA license - not allowed to re-distribute the PhysX SDK.
This is why we require users to download the SDK themselves.
Sorry.
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by benicourt81 » Tue Jun 05, 2012 8:30 am
enn0x wrote:benicourt81 wrote:if somebody could give me a link for download in PM... it would be very nice.
It is - accoring to the NVIDIA license - not allowed to re-distribute the PhysX SDK. This is why we require users to download the SDK themselves. Sorry.
Yes, i know that,but it's ridiculous in this case, and it's why i'm talking of PM (i'm not a NIVIA vicious guy, my panda3D account is not new  )
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benicourt81
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by rdb » Fri Jun 08, 2012 2:58 am
Distribution of the SDK outside the accepted NVIDIA license will not be discussed on these forums.
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by Gatou » Wed Nov 14, 2012 6:45 am
Hello,
If I use Physx with Panda3d, does my python code is always multiplatform (Linux, windows, mac...) ?
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by enn0x » Thu Nov 15, 2012 4:50 pm
Yes, in theory.
But I don't know if we still provide builds with PhysX for Linux or OSX. You might have to compile yourself.
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