Augmented Reality with Bullet physics

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Augmented Reality with Bullet physics

Postby Hoffmann » Mon Jun 11, 2012 12:35 pm

Hey guys, I'm here posting some videos of my graduation project. It uses ARToolKit, Panda3D and bullet.
Check it out:
http://www.youtube.com/watch?v=tnaIVvNK ... ture=g-upl

http://www.youtube.com/watch?v=5PfQsbv3 ... ture=g-upl

With this system you can position your objects using one marker then press space to annex it to the other marker, then press enter to activate the physics.

All objects used are procedurally created (except the sphere) and the texture mapping is done by hand.

You can find the code here:
http://code.google.com/p/cenas-realiade ... vn%2Ftrunk
But beware, it's very ugly and mostly undocumented.
I will be posting more videos soon.


Edit: More videos:
http://www.youtube.com/watch?v=UpBL6eqc ... ture=g-upl

http://www.youtube.com/watch?v=iqlXs61L ... ture=g-upl
Last edited by Hoffmann on Tue Jun 12, 2012 8:31 am, edited 2 times in total.
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Postby Nemesis#13 » Mon Jun 11, 2012 4:54 pm

That looks interesting.
What was your topic?
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Postby Hoffmann » Mon Jun 11, 2012 7:16 pm

The area of my dissertation is Computer Graphics, but it also involves a lot of other topics (human-computer interaction for example)
I called it "Creation of Interactive Scenes Using Augmented Reality".

You can find the dissertation alongside the code (monografia.pdf), but it's in Brazilian Portuguese. Only the abstract is available in english.
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Postby Hoffmann » Tue Jun 12, 2012 8:30 am

Added more videos.
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