Don't mind the mess!
We're currently in the process of migrating the Panda3D Manual to a new service. This is a temporary layout in the meantime.
If you have want to load a resource from a different spot then a hard drive or inside a multifile, say for instance database or network packet you can using a StringStream.
Here is an example that reads and image into data and then uses StringStream to feed that data into the image.
data = open('my-image-file.png').read() # send data over network or any other place and pass it on p = PNMImage() p.read(StringStream(data)) tex = Texture() tex.load(p)
But, you can go one step further. Instead of just loading textures, models, sounds or other data one at a time this way, you can load an entire multifile, which as we learned in the previous section can contain any number of models, textures, sounds and other data.
data = open('my-multifile.mf').read() stream = StringStream(data) mf = Multifile() mf.openRead(stream) vfs = VirtualFileSystem.getGlobalPtr() vfs.mount(mf, '/mf', 0) smiley = loader.loadModel('/mf/smiley.egg')