Labels are like buttons, but they do not respond to mouse-clicks. This means a DirectLabel is basically just a text string, and in that respect is similar to OnscreenText, except that the DirectLabel integrates better with the rest of the DirectGUI system (and the constructor accepts more DirectGUI-like options).
If you are making a text label to appear on a DirectFrame or in conjunction with DirectGUI somehow, you should probably use a DirectLabel. For all other uses of text, you would probably be better off using OnscreenText or a making a plain Text Node instead.
DirectLabel's only unique keyword can be used if you want to create a label with multiple states. If you set the value of activeState to a nonexistent state, the label will disappear, since the default state is undefined.
||The “active” or normal state of the label