An advanced rendering pipeline for Panda3D
Epoch: a space combat game
Whack Back that Pac Attack!

Panda3D Manual: Networking

Panda3D contains support for networked games. This includes both a low-level stream based API, and a higher level distributed object API. The documentation in this section assumes some familiarity with the basic concepts of networking in general, and the IP protocol in particular.

The documentation on these features is still in development. Read the forums for the most up-to-date information.