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Panda 3D Projects

Below are some projects actively using Panda3D. To submit your own, please contact the Panda3D Development Group.

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Disney's Toontown Online

Toontown is Disney's massively multiplayer Internet game that lets you live the life of a Toon. Players can create their own Toon character, furnish their estate, play games with friends, and explore amazing lands. The best part is it's always growing, always changing, and as wild as your imagination!

Visit the Toontown website for more information.

Building Virtual Worlds

Taught by Randy Pausch, co-director of Carnegie Mellon University's Entertainment Technology Center, Building Virtual Worlds (BVW) is a project course, where interdisciplinary teams of four or five students build immersive interactive virtual reality worlds in a period of two weeks. The goal of the course is to take students with varying talents, backgrounds, and perspectives and put them together to do what they couldn't do alone. The course covers world building, environmental design, non-linear storytelling, and related topics. Students create models, textures, sounds, and code from scratch and Panda3D brings their worlds to life.

Visit the BVW website for more information.

Schell Games

Schell Games is a highly talented group of artists, programmers, and game designers led by game industry veteran Jesse Schell. Presently, their focus is on creating innovative 3D Internet gaming experiences. They strive to create games that are simple, innovative, and fun. Panda3D enables them to develop creative titles at a significantly reduced development cost.

Visit the Schell Games website for more information.

Kotodama: The Power of Words

Kotodama is a language learning videogame prototype created at Carnegie Mellon University's Entertainment Technology Center. The concept behind Kotodama is a role-playing game in which players must master concepts of Japanese language and culture to gain in-game abilities. Through speech recognition input, players use spoken Japanese to accomplish game goals.

Visit the Kotodama website for more information.

Animateering

The Pittsburgh Children's Museum approached Carnegie Mellon University's Entertainment Technology Center with the challenge of designing an interactive exhibit for antique puppets that were stored behind glass. Animateering solves the problem by creating virtual replicas of the puppets and a stage for them to perform on. The project evolved beyond the original scope of the Children's Museum and has developed into a puppet workshop where children can create their own puppets by mixing and matching parts. Additionally, they are able to record their performances and purchase a CD on their way home.

Visit the Animateering website for more information.

Project Improv

The Project Improv team aims to show through a series of demos that techniques from improvisational theater can influence animations, behavior, relationships and ultimately story in games. They are using the improvisational acting technique of status to improve the behavior of video game characters, thereby providing additional opportunities for emotional impact.

Visit the Project Improv website for more information.

Overlaid Reality Bubble

The ORB (Overlaid Reality Bubble) is an inflatable fabric dome containing a digital projector with a special lens that expands the image to 270 degrees. Commissioned by the Carnegie Museum of National History, students at Carnegie Mellon University' Entertainment Technology Center are discovering and developing fun interactive experiences themed around the motif of "Atlantis" that are projected on the surrounding environment.

Visit the ORB website for more information.

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Code3D is a tool for creating virtual training scenarios.
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Code3D is a tool for creating virtual training scenarios.
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Student Recreation of "Colossus"