Public Types |
| enum | Type {
T_down,
T_resume_down,
T_up,
T_repeat,
T_keystroke,
T_candidate,
T_move
} |
Public Member Functions |
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| ButtonEvent (ButtonHandle button, Type type, double time=ClockObject::get_global_clock()->get_frame_time()) |
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| ButtonEvent (const wstring &candidate_string, size_t highlight_start, size_t highlight_end, size_t cursor_pos) |
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| ButtonEvent (const ButtonEvent ©) |
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| ButtonEvent (short keycode, double time=ClockObject::get_global_clock()->get_frame_time()) |
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bool | operator!= (const ButtonEvent &other) const |
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bool | operator< (const ButtonEvent &other) const |
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void | operator= (const ButtonEvent ©) |
| bool | operator== (const ButtonEvent &other) const |
| | The equality operator does not consider time significant.
|
|
void | output (ostream &out) const |
| void | read_datagram (DatagramIterator &scan) |
| | Restores the event from the datagram.
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| bool | update_mods (ModifierButtons &mods) const |
| | Calls button_down() or button_up(), as appropriate, according to the ButtonEvent.
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| void | write_datagram (Datagram &dg) const |
| | Writes the event into a datagram.
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Public Attributes |
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ButtonHandle | _button |
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wstring | _candidate_string |
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size_t | _cursor_pos |
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size_t | _highlight_end |
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size_t | _highlight_start |
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short | _keycode |
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double | _time |
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Type | _type |
Records a button event of some kind.
This is either a keyboard or mouse button (or some other kind of button) changing state from up to down, or vice-versa, or it is a single "keystroke".
A keystroke is different than a button event in that (a) it does not necessarily correspond to a physical button on a keyboard, but might be the result of a combination of buttons (e.g. "A" is the result of shift + "a"); and (b) it does not manage separate "up" and "down" events, but is itself an instantaneous event.
Normal up/down button events can be used to track the state of a particular button on the keyboard, while keystroke events are best used to monitor what a user is attempting to type.
Button up/down events are defined across all the physical keys on the keyboard (and other buttons for which there is a corresponding ButtonHandle object), while keystroke events are defined across the entire Unicode character set.
Definition at line 53 of file buttonEvent.h.