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A base class for any number of different kinds of lenses, linear and otherwise.
More...
#include "lens.h"
List of all members.
Public Types |
| enum | FromCorners {
FC_roll = 0x0001,
FC_camera_plane = 0x0002,
FC_off_axis = 0x0004,
FC_aspect_ratio = 0x0008,
FC_shear = 0x0010,
FC_keystone = 0x0020
} |
| enum | StereoChannel { SC_mono = 0x00,
SC_left = 0x01,
SC_right = 0x02,
SC_stereo = 0x03
} |
Public Member Functions |
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| Lens (const Lens ©) |
| void | clear () |
| | Resets all lens parameters to their initial default settings.
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| void | clear_keystone () |
| | Disables the lens keystone correction.
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| void | clear_view_mat () |
| | Resets the lens transform to identity.
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| bool | extrude (const LPoint2f &point2d, LPoint3f &near_point, LPoint3f &far_point) const |
| | Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the corresponding vector in space that maps to this point, if such a vector can be determined.
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| bool | extrude (const LPoint3f &point2d, LPoint3f &near_point, LPoint3f &far_point) const |
| | Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the corresponding vector in space that maps to this point, if such a vector can be determined.
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| bool | extrude_vec (const LPoint3f &point2d, LVector3f &vec3d) const |
| | Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the vector that corresponds to the view direction.
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| bool | extrude_vec (const LPoint2f &point2d, LVector3f &vec3d) const |
| | Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the vector that corresponds to the view direction.
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virtual TypeHandle | force_init_type () |
| float | get_aspect_ratio () const |
| | Returns the aspect ratio of the Lens.
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| const string & | get_change_event () const |
| | Returns the name of the event that will be generated whenever any properties of this particular Lens have changed.
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| float | get_convergence_distance () const |
| | See set_convergence_distance().
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| CoordinateSystem | get_coordinate_system () const |
| | Returns the coordinate system that all 3-d computations are performed within for this Lens.
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| float | get_far () const |
| | Returns the position of the far plane (or cylinder, sphere, whatever).
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| const LMatrix4f & | get_film_mat () const |
| | Returns the matrix that transforms from a point behind the lens to a point on the film.
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| const LMatrix4f & | get_film_mat_inv () const |
| | Returns the matrix that transforms from a point on the film to a point behind the lens.
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| const LVector2f & | get_film_offset () const |
| | Returns the horizontal and vertical offset amounts of this Lens.
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| const LVecBase2f & | get_film_size () const |
| | Returns the horizontal and vertical film size of the virtual film.
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| float | get_focal_length () const |
| | Returns the focal length of the lens.
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| const LVecBase2f & | get_fov () const |
| | Returns the horizontal and vertical film size of the virtual film.
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| float | get_hfov () const |
| | Returns the horizontal component of fov only.
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| float | get_interocular_distance () const |
| | See set_interocular_distance().
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| const LVecBase2f & | get_keystone () const |
| | Returns the keystone correction specified for the lens.
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| const UpdateSeq & | get_last_change () const |
| | Returns the UpdateSeq that is incremented whenever the lens properties are changed.
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| const LMatrix4f & | get_lens_mat () const |
| | Returns the matrix that transforms from a point in front of the lens to a point in space.
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| const LMatrix4f & | get_lens_mat_inv () const |
| | Returns the matrix that transforms from a point in space to a point in front of the lens.
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| float | get_min_fov () const |
| | Returns the field of view of the narrowest dimension of the window.
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| float | get_near () const |
| | Returns the position of the near plane (or cylinder, sphere, whatever).
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| LPoint3f | get_nodal_point () const |
| | Returns the center point of the lens: the point from which the lens is viewing.
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| const LMatrix4f & | get_projection_mat (StereoChannel channel=SC_mono) const |
| | Returns the complete transformation matrix from a 3-d point in space to a point on the film, if such a matrix exists, or the identity matrix if the lens is nonlinear.
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| const LMatrix4f & | get_projection_mat_inv (StereoChannel channel=SC_mono) const |
| | Returns the matrix that transforms from a 2-d point on the film to a 3-d vector in space, if such a matrix exists.
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virtual TypeHandle | get_type () const |
| const LVector3f & | get_up_vector () const |
| | Returns the axis perpendicular to the camera's view vector that indicates the "up" direction.
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| float | get_vfov () const |
| | Returns the vertical component of fov only.
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| const LVecBase3f & | get_view_hpr () const |
| | Returns the direction in which the lens is facing.
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| const LMatrix4f & | get_view_mat () const |
| | Returns the direction in which the lens is facing.
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| const LVector3f & | get_view_vector () const |
| | Returns the axis along which the lens is facing.
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| virtual bool | is_linear () const |
| | Returns true if the lens represents a linear projection (e.g.
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| virtual bool | is_orthographic () const |
| | Returns true if the lens represents a orthographic projection (i.e.
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| virtual bool | is_perspective () const |
| | Returns true if the lens represents a perspective projection (i.e.
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void | operator= (const Lens ©) |
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virtual void | output (ostream &out) const |
| bool | project (const LPoint3f &point3d, LPoint3f &point2d) const |
| | Given a 3-d point in space, determine the 2-d point this maps to, in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner.
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| bool | project (const LPoint3f &point3d, LPoint2f &point2d) const |
| | Given a 3-d point in space, determine the 2-d point this maps to, in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner.
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virtual | PT (Lens) make_copy() const =0 |
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virtual | PT (Geom) make_geometry() |
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virtual | PT (BoundingVolume) make_bounds() const |
| void | recompute_all () |
| | Forces all internal parameters of the Lens to be recomputed.
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| void | set_aspect_ratio (float aspect_ratio) |
| | Sets the aspect ratio of the lens.
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| void | set_change_event (const string &event) |
| | Sets the name of the event that will be generated whenever any properties of the Lens have changed.
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| void | set_convergence_distance (float convergence_distance) |
| | Sets the distance between between the camera plane and the point in the distance that the left and right eyes are both looking at.
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| void | set_coordinate_system (CoordinateSystem cs) |
| | Specifies the coordinate system that all 3-d computations are performed within for this Lens.
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| void | set_far (float far_distance) |
| | Defines the position of the far plane (or cylinder, sphere, whatever).
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| void | set_film_offset (float x, float y) |
| | Sets the horizontal and vertical offset amounts of this Lens.
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| void | set_film_offset (const LVecBase2f &film_offset) |
| | Sets the horizontal and vertical offset amounts of this Lens.
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| void | set_film_size (float width) |
| | Sets the horizontal size of the film without changing its shape.
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| void | set_film_size (const LVecBase2f &film_size) |
| | Sets the size and shape of the "film" within the lens.
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| void | set_film_size (float width, float height) |
| | Sets the size and shape of the "film" within the lens.
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| void | set_focal_length (float focal_length) |
| | Sets the focal length of the lens.
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| void | set_fov (float hfov, float vfov) |
| | Sets the field of view of the lens in both dimensions.
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| void | set_fov (const LVecBase2f &fov) |
| | Sets the field of view of the lens in both dimensions.
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| void | set_fov (float fov) |
| | Sets the horizontal field of view of the lens without changing the aspect ratio.
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| void | set_frustum_from_corners (const LVecBase3f &ul, const LVecBase3f &ur, const LVecBase3f &ll, const LVecBase3f &lr, int flags) |
| | Sets up the lens to use the frustum defined by the four indicated points.
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| void | set_interocular_distance (float interocular_distance) |
| | Sets the distance between the left and right eyes of a stereo camera.
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| void | set_keystone (const LVecBase2f &keystone) |
| | Indicates the ratio of keystone correction to perform on the lens, in each of three axes.
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| void | set_min_fov (float min_fov) |
| | Sets the field of view of the smallest dimension of the window.
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| void | set_near (float near_distance) |
| | Defines the position of the near plane (or cylinder, sphere, whatever).
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| void | set_near_far (float near_distance, float far_distance) |
| | Simultaneously changes the near and far planes.
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| void | set_view_hpr (const LVecBase3f &view_hpr) |
| | Sets the direction in which the lens is facing.
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| void | set_view_hpr (float h, float p, float r) |
| | Sets the direction in which the lens is facing.
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| void | set_view_mat (const LMatrix4f &view_mat) |
| | Sets an arbitrary transformation on the lens.
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| void | set_view_vector (const LVector3f &view_vector, const LVector3f &up_vector) |
| | Specifies the direction in which the lens is facing by giving an axis to look along, and a perpendicular (or at least non-parallel) up axis.
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| void | set_view_vector (float x, float y, float z, float i, float j, float k) |
| | Specifies the direction in which the lens is facing by giving an axis to look along, and a perpendicular (or at least non-parallel) up axis.
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virtual void | write (ostream &out, int indent_level=0) const |
| virtual void | write_datagram (BamWriter *manager, Datagram &dg) |
| | Writes the contents of this object to the datagram for shipping out to a Bam file.
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Static Public Member Functions |
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static TypeHandle | get_class_type () |
| static float | get_default_far () |
| | Returns the default far plane distance that will be assigned to each newly-created lens.
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| static float | get_default_near () |
| | Returns the default near plane distance that will be assigned to each newly-created lens.
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static void | init_type () |
Protected Types |
| enum | CompFlags {
CF_film_mat = 0x0001,
CF_film_mat_inv = 0x0002,
CF_lens_mat = 0x0004,
CF_lens_mat_inv = 0x0008,
CF_projection_mat = 0x0010,
CF_projection_mat_inv = 0x0020,
CF_projection_mat_left_inv = 0x0040,
CF_projection_mat_right_inv = 0x0080,
CF_mat = 0x00ff,
CF_film_size = 0x0100,
CF_aspect_ratio = 0x0200,
CF_view_hpr = 0x0400,
CF_view_vector = 0x0800,
CF_focal_length = 0x1000,
CF_fov = 0x2000
} |
| enum | UserFlags {
UF_film_width = 0x0001,
UF_film_height = 0x0002,
UF_focal_length = 0x0004,
UF_hfov = 0x0008,
UF_vfov = 0x0010,
UF_aspect_ratio = 0x0020,
UF_view_hpr = 0x0040,
UF_view_vector = 0x0080,
UF_interocular_distance = 0x0100,
UF_convergence_distance = 0x0200,
UF_view_mat = 0x0400,
UF_keystone = 0x0800,
UF_min_fov = 0x1000
} |
Protected Member Functions |
| void | adjust_comp_flags (int clear_flags, int set_flags) |
| | Clears from _comp_flags the bits in the first parameter, and sets the bits in the second parameter.
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| void | adjust_user_flags (int clear_flags, int set_flags) |
| | Clears from _user_flags the bits in the first parameter, and sets the bits in the second parameter.
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| virtual void | compute_aspect_ratio () |
| | Computes the aspect ratio of the film rectangle, as a ratio of width to height.
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| virtual void | compute_film_mat () |
| | Computes the matrix that transforms from a point behind the lens to a point on the film.
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| virtual void | compute_film_size () |
| | Computes the size and shape of the film behind the camera, based on the aspect ratio and fov.
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| virtual void | compute_focal_length () |
| | Computes the focal length of the lens, based on the fov and film size.
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| virtual void | compute_fov () |
| | Computes the field of view of the lens, based on the film size and focal length.
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| virtual void | compute_lens_mat () |
| | Computes the matrix that transforms from a point in front of the lens to a point in space.
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| virtual void | compute_projection_mat () |
| | Computes the complete transformation matrix from 3-d point to 2-d point, if the lens is linear.
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| virtual void | compute_view_hpr () |
| | Computes the Euler angles representing the lens' rotation.
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| virtual void | compute_view_vector () |
| | Computes the view vector and up vector for the lens.
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| virtual bool | extrude_impl (const LPoint3f &point2d, LPoint3f &near_point, LPoint3f &far_point) const |
| | Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the corresponding vector in space that maps to this point, if such a vector can be determined.
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| virtual bool | extrude_vec_impl (const LPoint3f &point2d, LVector3f &vec) const |
| | Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the vector that corresponds to the view direction.
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| void | fillin (DatagramIterator &scan, BamReader *manager) |
| | This internal function is called by make_from_bam to read in all of the relevant data from the BamFile for the new Lens.
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| virtual float | film_to_fov (float film_size, float focal_length, bool horiz) const |
| | Given a width (or height) on the film and a focal length, compute the field of view in degrees.
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| virtual float | fov_to_film (float fov, float focal_length, bool horiz) const |
| | Given a field of view in degrees and a focal length, compute the corresponding width (or height) on the film.
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| virtual float | fov_to_focal_length (float fov, float film_size, bool horiz) const |
| | Given a field of view in degrees and a width (or height) on the film, compute the focal length of the lens.
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| virtual bool | project_impl (const LPoint3f &point3d, LPoint3f &point2d) const |
| | Given a 3-d point in space, determine the 2-d point this maps to, in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner.
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| PT (GeomVertexData) _geom_data |
| void | throw_change_event () |
| | Throws the event associated with changing properties on this Lens, if any.
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Protected Attributes |
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float | _aspect_ratio |
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string | _change_event |
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short | _comp_flags |
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float | _convergence_distance |
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CoordinateSystem | _cs |
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float | _far_distance |
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LMatrix4f | _film_mat |
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LMatrix4f | _film_mat_inv |
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LVector2f | _film_offset |
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LVecBase2f | _film_size |
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char | _film_size_seq |
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float | _focal_length |
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char | _focal_length_seq |
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LVecBase2f | _fov |
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char | _fov_seq |
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float | _interocular_distance |
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LVecBase2f | _keystone |
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UpdateSeq | _last_change |
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LMatrix4f | _lens_mat |
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LMatrix4f | _lens_mat_inv |
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float | _min_fov |
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float | _near_distance |
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LMatrix4f | _projection_mat |
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LMatrix4f | _projection_mat_inv |
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LMatrix4f | _projection_mat_left |
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LMatrix4f | _projection_mat_left_inv |
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LMatrix4f | _projection_mat_right |
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LMatrix4f | _projection_mat_right_inv |
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LVector3f | _up_vector |
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short | _user_flags |
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LVecBase3f | _view_hpr |
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LVector3f | _view_vector |
Detailed Description
A base class for any number of different kinds of lenses, linear and otherwise.
Presently, this includes perspective and orthographic lenses.
A Lens object is the main part of a Camera node (defined in sgraph), which defines the fundamental interface to point-of-view for rendering. Lenses are also used in other contexts, however; for instance, a Spotlight is also defined using a lens.
Definition at line 41 of file lens.h.
Member Function Documentation
| void Lens::adjust_comp_flags |
( |
int |
clear_flags, |
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int |
set_flags |
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) |
| [inline, protected] |
Clears from _comp_flags the bits in the first parameter, and sets the bits in the second parameter.
Definition at line 432 of file lens.I.
Referenced by clear_keystone(), MatrixLens::clear_left_eye_mat(), MatrixLens::clear_right_eye_mat(), clear_view_mat(), compute_aspect_ratio(), compute_film_mat(), compute_film_size(), compute_focal_length(), compute_fov(), compute_lens_mat(), PerspectiveLens::compute_projection_mat(), MatrixLens::compute_projection_mat(), OrthographicLens::compute_projection_mat(), compute_projection_mat(), compute_view_hpr(), compute_view_vector(), get_film_mat_inv(), get_lens_mat_inv(), get_projection_mat_inv(), set_aspect_ratio(), set_convergence_distance(), set_coordinate_system(), set_far(), set_film_offset(), set_film_size(), set_focal_length(), set_fov(), set_interocular_distance(), set_keystone(), MatrixLens::set_left_eye_mat(), set_min_fov(), set_near(), set_near_far(), MatrixLens::set_right_eye_mat(), MatrixLens::set_user_mat(), set_view_hpr(), set_view_mat(), and set_view_vector().
| void Lens::adjust_user_flags |
( |
int |
clear_flags, |
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int |
set_flags |
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) |
| [inline, protected] |
Clears from _user_flags the bits in the first parameter, and sets the bits in the second parameter.
Definition at line 421 of file lens.I.
Referenced by clear_keystone(), clear_view_mat(), set_aspect_ratio(), set_convergence_distance(), set_film_size(), set_focal_length(), set_fov(), set_interocular_distance(), set_keystone(), set_min_fov(), set_view_hpr(), set_view_mat(), and set_view_vector().
| void Lens::clear_keystone |
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| ) |
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| void Lens::clear_view_mat |
( |
| ) |
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| void Lens::compute_aspect_ratio |
( |
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[protected, virtual] |
| void Lens::compute_film_mat |
( |
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[protected, virtual] |
| void Lens::compute_film_size |
( |
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[protected, virtual] |
| void Lens::compute_focal_length |
( |
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[protected, virtual] |
| void Lens::compute_fov |
( |
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[protected, virtual] |
| void Lens::compute_lens_mat |
( |
| ) |
[protected, virtual] |
| void Lens::compute_projection_mat |
( |
| ) |
[protected, virtual] |
| void Lens::compute_view_hpr |
( |
| ) |
[protected, virtual] |
| void Lens::compute_view_vector |
( |
| ) |
[protected, virtual] |
Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the corresponding vector in space that maps to this point, if such a vector can be determined.
The vector is returned by indicating the points on the near plane and far plane that both map to the indicated 2-d point.
The z coordinate of the 2-d point is ignored.
Returns true if the vector is defined, or false otherwise.
Definition at line 55 of file lens.I.
References extrude_impl().
Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the corresponding vector in space that maps to this point, if such a vector can be determined.
The vector is returned by indicating the points on the near plane and far plane that both map to the indicated 2-d point.
Returns true if the vector is defined, or false otherwise.
Definition at line 32 of file lens.I.
References extrude_impl().
Referenced by PortalClipper::prepare_portal(), CollisionSegment::set_from_lens(), and CollisionRay::set_from_lens().
| bool Lens::extrude_impl |
( |
const LPoint3f & |
point2d, |
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LPoint3f & |
near_point, |
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LPoint3f & |
far_point |
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) |
| const [protected, virtual] |
Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the corresponding vector in space that maps to this point, if such a vector can be determined.
The vector is returned by indicating the points on the near plane and far plane that both map to the indicated 2-d point.
The z coordinate of the 2-d point is ignored.
Returns true if the vector is defined, or false otherwise.
Reimplemented in CylindricalLens, FisheyeLens, and PSphereLens.
Definition at line 1357 of file lens.cxx.
References get_projection_mat_inv(), and LMatrix4f::xform().
Referenced by extrude().
Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the vector that corresponds to the view direction.
This will be parallel to the normal on the surface (the far plane) corresponding to the lens shape at this point.
See the comment block on Lens::extrude_vec_impl() for a more in-depth comment on the meaning of this vector.
Returns true if the vector is defined, or false otherwise.
Definition at line 78 of file lens.I.
References extrude_vec_impl().
Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the vector that corresponds to the view direction.
This will be parallel to the normal on the surface (the far plane) corresponding to the lens shape at this point.
See the comment block on Lens::extrude_vec_impl() for a more in-depth comment on the meaning of this vector.
The z coordinate of the 2-d point is ignored.
Returns true if the vector is defined, or false otherwise.
Definition at line 103 of file lens.I.
References extrude_vec_impl().
| bool Lens::extrude_vec_impl |
( |
const LPoint3f & |
point2d, |
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LVector3f & |
vec |
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) |
| const [protected, virtual] |
Given a 2-d point in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner, compute the vector that corresponds to the view direction.
This will be parallel to the normal on the surface (the far plane) corresponding to the lens shape at this point.
Generally, for all rational lenses, the center of the film at (0,0) computes a vector that is in the same direction as the vector specified by set_view_vector().
For all linear lenses, including perspective and orthographic lenses, all points on the film compute this same vector (the far plane is a flat plane, so the normal is the same everywhere). For curved lenses like fisheye and cylindrical lenses, different points may compute different vectors (the far "plane" on these lenses is a curved surface).
The z coordinate of the 2-d point is ignored.
Returns true if the vector is defined, or false otherwise.
Reimplemented in CylindricalLens, and FisheyeLens.
Definition at line 1415 of file lens.cxx.
References LVector3f::forward(), and get_lens_mat().
Referenced by extrude_vec().
| float Lens::film_to_fov |
( |
float |
film_size, |
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float |
focal_length, |
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bool |
horiz |
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) |
| const [protected, virtual] |
Given a width (or height) on the film and a focal length, compute the field of view in degrees.
If horiz is true, this is in the horizontal direction; otherwise, it is in the vertical direction (some lenses behave differently in each direction).
Reimplemented in CylindricalLens, FisheyeLens, PSphereLens, and PerspectiveLens.
Definition at line 1782 of file lens.cxx.
Referenced by compute_fov().
| float Lens::fov_to_film |
( |
float |
fov, |
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float |
focal_length, |
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bool |
horiz |
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) |
| const [protected, virtual] |
Given a field of view in degrees and a focal length, compute the corresponding width (or height) on the film.
If horiz is true, this is in the horizontal direction; otherwise, it is in the vertical direction (some lenses behave differently in each direction).
Reimplemented in CylindricalLens, FisheyeLens, PSphereLens, and PerspectiveLens.
Definition at line 1754 of file lens.cxx.
Referenced by compute_film_size().
| float Lens::fov_to_focal_length |
( |
float |
fov, |
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float |
film_size, |
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bool |
horiz |
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) |
| const [protected, virtual] |
| float Lens::get_aspect_ratio |
( |
| ) |
const |
| const string & Lens::get_change_event |
( |
| ) |
const [inline] |
Returns the name of the event that will be generated whenever any properties of this particular Lens have changed.
Definition at line 177 of file lens.I.
| float Lens::get_convergence_distance |
( |
| ) |
const |
| CoordinateSystem Lens::get_coordinate_system |
( |
| ) |
const [inline] |
| float Lens::get_default_far |
( |
| ) |
[static] |
| float Lens::get_default_near |
( |
| ) |
[static] |
| float Lens::get_far |
( |
| ) |
const [inline] |
| const LMatrix4f & Lens::get_film_mat |
( |
| ) |
const |
| const LMatrix4f & Lens::get_film_mat_inv |
( |
| ) |
const |
| const LVector2f & Lens::get_film_offset |
( |
| ) |
const [inline] |
| float Lens::get_focal_length |
( |
| ) |
const |
| float Lens::get_hfov |
( |
| ) |
const [inline] |
| float Lens::get_interocular_distance |
( |
| ) |
const |
| const LVecBase2f & Lens::get_keystone |
( |
| ) |
const [inline] |
Returns the keystone correction specified for the lens.
Definition at line 397 of file lens.I.
| const UpdateSeq & Lens::get_last_change |
( |
| ) |
const [inline] |
Returns the UpdateSeq that is incremented whenever the lens properties are changed.
As long as this number remains the same, you may assume the lens properties are unchanged.
Definition at line 410 of file lens.I.
| const LMatrix4f & Lens::get_lens_mat |
( |
| ) |
const |
| const LMatrix4f & Lens::get_lens_mat_inv |
( |
| ) |
const |
| float Lens::get_min_fov |
( |
| ) |
const |
Returns the field of view of the narrowest dimension of the window.
See set_min_fov().
Definition at line 431 of file lens.cxx.
| float Lens::get_near |
( |
| ) |
const [inline] |
| LPoint3f Lens::get_nodal_point |
( |
| ) |
const |
| const LMatrix4f & Lens::get_projection_mat |
( |
StereoChannel |
channel = SC_mono | ) |
const |
| const LMatrix4f & Lens::get_projection_mat_inv |
( |
StereoChannel |
channel = SC_mono | ) |
const |
| const LVector3f & Lens::get_up_vector |
( |
| ) |
const |
Returns the axis perpendicular to the camera's view vector that indicates the "up" direction.
Definition at line 572 of file lens.cxx.
| float Lens::get_vfov |
( |
| ) |
const [inline] |
Returns the direction in which the lens is facing.
Definition at line 524 of file lens.cxx.
| const LMatrix4f & Lens::get_view_mat |
( |
| ) |
const |
| const LVector3f & Lens::get_view_vector |
( |
| ) |
const |
| bool Lens::is_linear |
( |
| ) |
const [virtual] |
| bool Lens::is_orthographic |
( |
| ) |
const [virtual] |
| bool Lens::is_perspective |
( |
| ) |
const [virtual] |
| bool Lens::project |
( |
const LPoint3f & |
point3d, |
|
|
LPoint2f & |
point2d |
|
) |
| const [inline] |
Given a 3-d point in space, determine the 2-d point this maps to, in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner.
Returns true if the 3-d point is in front of the lens and within the viewing frustum (in which case point2d is filled in), or false otherwise (in which case point2d will be filled in with something, which may or may not be meaningful).
Definition at line 122 of file lens.I.
References project_impl().
| bool Lens::project |
( |
const LPoint3f & |
point3d, |
|
|
LPoint3f & |
point2d |
|
) |
| const [inline] |
Given a 3-d point in space, determine the 2-d point this maps to, in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner.
The z coordinate will also be set to a value in the range (-1, 1), where 1 represents a point on the near plane, and -1 represents a point on the far plane.
Returns true if the 3-d point is in front of the lens and within the viewing frustum (in which case point2d is filled in), or false otherwise (in which case point2d will be filled in with something, which may or may not be meaningful).
Definition at line 148 of file lens.I.
References project_impl().
Referenced by PortalClipper::prepare_portal().
| bool Lens::project_impl |
( |
const LPoint3f & |
point3d, |
|
|
LPoint3f & |
point2d |
|
) |
| const [protected, virtual] |
Given a 3-d point in space, determine the 2-d point this maps to, in the range (-1,1) in both dimensions, where (0,0) is the center of the lens and (-1,-1) is the lower-left corner.
The z coordinate will also be set to a value in the range (-1, 1), where 1 represents a point on the near plane, and -1 represents a point on the far plane.
Returns true if the 3-d point is in front of the lens and within the viewing frustum (in which case point2d is filled in), or false otherwise (in which case point2d will be filled in with something, which may or may not be meaningful).
Reimplemented in CylindricalLens, FisheyeLens, and PSphereLens.
Definition at line 1439 of file lens.cxx.
References get_projection_mat(), and LMatrix4f::xform().
Referenced by project().
| void Lens::recompute_all |
( |
| ) |
|
Forces all internal parameters of the Lens to be recomputed.
Normally, this should never need to be called; it is provided only to assist in debugging.
Definition at line 991 of file lens.cxx.
| void Lens::set_aspect_ratio |
( |
float |
aspect_ratio | ) |
|
| void Lens::set_change_event |
( |
const string & |
event | ) |
[inline] |
Sets the name of the event that will be generated whenever any properties of the Lens have changed.
If this is not set for a particular lens, no event will be generated.
The event is thrown with one parameter, the lens itself. This can be used to automatically track changes to camera fov, etc. in the application.
Definition at line 165 of file lens.I.
| void Lens::set_convergence_distance |
( |
float |
convergence_distance | ) |
|
Sets the distance between between the camera plane and the point in the distance that the left and right eyes are both looking at.
This distance is used to apply a stereo effect when the lens is rendered on a stereo display region. It only has an effect on a PerspectiveLens.
This parameter must be greater than 0, but may be as large as you like. It controls the amount to which the two eyes are directed inwards towards each other, which is a normal property of stereo vision. It is a distance, not an angle; normally this should be set to the distance from the camera to the area of interest in your scene. If you want to simulate parallel stereo, set this value to a very large number.
Also see set_interocular_distance(), which relates.
Definition at line 652 of file lens.cxx.
References adjust_comp_flags(), adjust_user_flags(), and throw_change_event().
Referenced by clear().
| void Lens::set_coordinate_system |
( |
CoordinateSystem |
cs | ) |
|
Specifies the coordinate system that all 3-d computations are performed within for this Lens.
Normally, this is CS_default.
Definition at line 90 of file lens.cxx.
References adjust_comp_flags().
| void Lens::set_far |
( |
float |
far_distance | ) |
[inline] |
| void Lens::set_film_offset |
( |
float |
x, |
|
|
float |
y |
|
) |
| [inline] |
| void Lens::set_film_offset |
( |
const LVecBase2f & |
film_offset | ) |
[inline] |
| void Lens::set_film_size |
( |
const LVecBase2f & |
film_size | ) |
|
Sets the size and shape of the "film" within the lens.
This both establishes the units used by calls like set_focal_length(), and establishes the aspect ratio of the frame.
In a physical camera, the field of view of a lens is determined by the lens' focal length and by the size of the film area exposed by the lens. For instance, a 35mm camera exposes a rectangle on the film about 24mm x 36mm, which means a 50mm lens gives about a 40-degree horizontal field of view.
In the virtual camera, you may set the film size to any units here, and specify a focal length in the same units to simulate the same effect. Or, you may ignore this parameter, and specify the field of view and aspect ratio of the lens directly.
Definition at line 188 of file lens.cxx.
References adjust_comp_flags(), adjust_user_flags(), compute_aspect_ratio(), LVecBase2f::is_nan(), and throw_change_event().
| void Lens::set_film_size |
( |
float |
width, |
|
|
float |
height |
|
) |
| [inline] |
Sets the size and shape of the "film" within the lens.
This both establishes the units used by calls like set_focal_length(), and establishes the aspect ratio of the frame.
In a physical camera, the field of view of a lens is determined by the lens' focal length and by the size of the film area exposed by the lens. For instance, a 35mm camera exposes a rectangle on the film about 24mm x 36mm, which means a 50mm lens gives about a 40-degree horizontal field of view.
In the virtual camera, you may set the film size to any units here, and specify a focal length in the same units to simulate the same effect. Or, you may ignore this parameter, and specify the field of view and aspect ratio of the lens directly.
Definition at line 215 of file lens.I.
References set_film_size().
| void Lens::set_film_size |
( |
float |
width | ) |
|
| void Lens::set_focal_length |
( |
float |
focal_length | ) |
|
| void Lens::set_fov |
( |
float |
hfov | ) |
|
| void Lens::set_fov |
( |
float |
hfov, |
|
|
float |
vfov |
|
) |
| [inline] |
Sets the field of view of the lens in both dimensions.
This establishes both the field of view and the aspect ratio of the lens. This is one way to specify the field of view of a lens; set_focal_length() is another way.
For certain kinds of lenses (like OrthoLens), the field of view has no meaning.
Definition at line 273 of file lens.I.
References set_fov().
Sets up the lens to use the frustum defined by the four indicated points.
This is most useful for a PerspectiveLens, but it may be called for other kinds of lenses as well.
The frustum will be rooted at the origin (or by whatever translation might have been specified in a previous call to set_view_mat).
It is legal for the four points not to be arranged in a rectangle; if this is the case, the frustum will be fitted as tightly as possible to cover all four points.
The flags parameter contains the union of one or more of the following bits to control the behavior of this function:
FC_roll - If this is included, the camera may be rotated so that its up vector is perpendicular to the top line. Otherwise, the standard up vector is used.
FC_camera_plane - This allows the camera plane to be adjusted to be as nearly perpendicular to the center of the frustum as possible. Without this bit, the orientation camera plane is defined by position of the four points (which should all be coplanar). With this bit, the camera plane is arbitarary, and may be chosen so that the four points do not themselves lie in the camera plane (but the points will still be within the frustum).
FC_off_axis - This allows the resulting frustum to be off-axis to get the tightest possible fit. Without this bit, the viewing axis will be centered within the frustum, but there may be more wasted space along the edges.
FC_aspect_ratio - This allows the frustum to be scaled non-proportionately in the vertical and horizontal dimensions, if necessary, to get a tighter fit. Without this bit, the current aspect ratio will be preserved.
FC_shear - This allows the frustum to be sheared, if necessary, to get the tightest possible fit. This may result in a parallelogram-based frustum, which will give a slanted appearance to the rendered image. Without this bit, the frustum will be rectangle-based.
In general, if 0 is passed in as the value for flags, the generated frustum will be a loose fit but sane; if -1 is passed in, it will be a tighter fit and possibly screwy.
Definition at line 835 of file lens.cxx.
References get_aspect_ratio(), get_film_size(), get_lens_mat_inv(), LMatrix4f::ident_mat(), LMatrix4f::invert_affine_from(), LMatrix4f::invert_from(), LVecBase3f::is_nan(), LVecBase3f::length_squared(), set_aspect_ratio(), set_film_offset(), set_fov(), LMatrix4f::set_row(), set_view_mat(), LVector3f::up(), and LMatrix4f::xform_point().
| void Lens::set_interocular_distance |
( |
float |
interocular_distance | ) |
|
| void Lens::set_keystone |
( |
const LVecBase2f & |
keystone | ) |
|
Indicates the ratio of keystone correction to perform on the lens, in each of three axes.
This will build a special non-affine scale factor into the projection matrix that will compensate for keystoning of a projected image; this can be used to compensate for a projector that for physical reasons cannot be aimed directly at its screen.
The default value is taken from the default-keystone Config variable. 0, 0 indicates no keystone correction; specify a small value (usually in the range -1 .. 1) in either the x or y position to generate a keystone correction in that axis.
Definition at line 750 of file lens.cxx.
References adjust_comp_flags(), adjust_user_flags(), LVecBase2f::is_nan(), and throw_change_event().
| void Lens::set_min_fov |
( |
float |
min_fov | ) |
|
Sets the field of view of the smallest dimension of the window.
If the window is wider than it is tall, this specifies the vertical field of view; if it is taller than it is wide, this specifies the horizontal field of view.
In many cases, this is preferable to setting either the horizontal or vertical field of view explicitly. Setting this parameter means that pulling the window wider will widen the field of view, which is usually what you expect to happen.
Definition at line 302 of file lens.cxx.
References adjust_comp_flags(), adjust_user_flags(), compute_aspect_ratio(), and throw_change_event().
| void Lens::set_near |
( |
float |
near_distance | ) |
[inline] |
| void Lens::set_near_far |
( |
float |
near_distance, |
|
|
float |
far_distance |
|
) |
| [inline] |
| void Lens::set_view_hpr |
( |
const LVecBase3f & |
view_hpr | ) |
|
| void Lens::set_view_hpr |
( |
float |
h, |
|
|
float |
p, |
|
|
float |
r |
|
) |
| [inline] |
Sets the direction in which the lens is facing.
Normally, this is down the forward axis (usually the Y axis), but it may be rotated. This is only one way of specifying the rotation; you may also specify an explicit vector in which to look, or you may give a complete transformation matrix.
Definition at line 373 of file lens.I.
| void Lens::set_view_mat |
( |
const LMatrix4f & |
view_mat | ) |
|
| void Lens::set_view_vector |
( |
float |
x, |
|
|
float |
y, |
|
|
float |
z, |
|
|
float |
i, |
|
|
float |
j, |
|
|
float |
k |
|
) |
| [inline] |
Specifies the direction in which the lens is facing by giving an axis to look along, and a perpendicular (or at least non-parallel) up axis.
See also set_view_hpr().
Definition at line 386 of file lens.I.
Referenced by PointLight::PointLight().
| void Lens::throw_change_event |
( |
| ) |
[protected] |
Throws the event associated with changing properties on this Lens, if any.
Definition at line 1318 of file lens.cxx.
Referenced by clear_keystone(), clear_view_mat(), set_aspect_ratio(), set_convergence_distance(), set_far(), set_film_offset(), set_film_size(), set_focal_length(), set_fov(), set_interocular_distance(), set_keystone(), set_min_fov(), set_near(), set_near_far(), set_view_hpr(), set_view_mat(), and set_view_vector().
The documentation for this class was generated from the following files:
| | |