Describes a single instance of a node in the Maya scene graph, relating it to the corresponding egg structures (e.g. More...

#include "mayaNodeDesc.h"

Inheritance diagram for MayaNodeDesc:
ReferenceCount Namable MemoryBase

List of all members.

Public Types

typedef pvector< PT(MayaNodeDesc) > Children

Public Member Functions

 MayaNodeDesc (MayaNodeTree *tree, MayaNodeDesc *parent=NULL, const string &name=string())
void from_dag_path (const MDagPath &dag_path, MayaToEggConverter *converter)
 Indicates an association between the MayaNodeDesc and some Maya instance.
MayaBlendDescget_blend_desc (int n) const
 Returns the nth MayaBlendDesc object that affects the geometry in this node.
const MDagPath & get_dag_path () const
 Returns the dag path associated with this node.
int get_num_blend_descs () const
 Returns the number of unique MayaBlendDesc objects (and hence the number of morph sliders) that affect the geometry in this node.
bool has_dag_path () const
 Returns true if a Maya dag path has been associated with this node, false otherwise.
bool has_object_type (string object_type) const
 Returns true if this node or any of its parent has_object_type of object_type.
bool is_joint () const
 Returns true if the node should be treated as a joint by the converter.
bool is_joint_parent () const
 Returns true if the node is the parent or ancestor of a joint.
bool is_joint_tagged () const
 Returns true if the node has been joint_tagged to be converted, false otherwise.
bool is_tagged () const
 Returns true if the node has been tagged to be converted, false otherwise.

Static Public Member Functions

static TypeHandle get_class_type ()
static void init_type ()

Public Attributes

Children _children
MayaNodeDesc_parent
MayaNodeTree_tree

Friends

class MayaNodeTree

Detailed Description

Describes a single instance of a node in the Maya scene graph, relating it to the corresponding egg structures (e.g.

node, group, or table entry) that will be created.

Definition at line 43 of file mayaNodeDesc.h.


Member Function Documentation

void MayaNodeDesc::from_dag_path ( const MDagPath &  dag_path,
MayaToEggConverter converter 
)

Indicates an association between the MayaNodeDesc and some Maya instance.

Definition at line 91 of file mayaNodeDesc.cxx.

References MayaToEggConverter::force_joint().

Referenced by MayaNodeTree::build_node().

MayaBlendDesc * MayaNodeDesc::get_blend_desc ( int  n) const

Returns the nth MayaBlendDesc object that affects the geometry in this node.

Definition at line 196 of file mayaNodeDesc.cxx.

const MDagPath & MayaNodeDesc::get_dag_path ( ) const

Returns the dag path associated with this node.

It is an error to call this unless has_dag_path() returned true.

Definition at line 172 of file mayaNodeDesc.cxx.

Referenced by MayaNodeTree::get_egg_group().

int MayaNodeDesc::get_num_blend_descs ( ) const

Returns the number of unique MayaBlendDesc objects (and hence the number of morph sliders) that affect the geometry in this node.

Definition at line 185 of file mayaNodeDesc.cxx.

bool MayaNodeDesc::has_dag_path ( ) const

Returns true if a Maya dag path has been associated with this node, false otherwise.

Definition at line 160 of file mayaNodeDesc.cxx.

Referenced by MayaNodeTree::get_egg_group().

bool MayaNodeDesc::has_object_type ( string  object_type) const

Returns true if this node or any of its parent has_object_type of object_type.

Definition at line 338 of file mayaNodeDesc.cxx.

References has_object_type(), and EggGroup::has_object_type().

Referenced by has_object_type().

bool MayaNodeDesc::is_joint ( ) const

Returns true if the node should be treated as a joint by the converter.

Definition at line 208 of file mayaNodeDesc.cxx.

Referenced by MayaNodeTree::get_egg_group(), and MayaNodeTree::get_egg_table().

bool MayaNodeDesc::is_joint_parent ( ) const

Returns true if the node is the parent or ancestor of a joint.

Definition at line 220 of file mayaNodeDesc.cxx.

bool MayaNodeDesc::is_joint_tagged ( ) const

Returns true if the node has been joint_tagged to be converted, false otherwise.

Definition at line 232 of file mayaNodeDesc.cxx.

bool MayaNodeDesc::is_tagged ( ) const

Returns true if the node has been tagged to be converted, false otherwise.

Definition at line 271 of file mayaNodeDesc.cxx.


The documentation for this class was generated from the following files: