Describes a particle that requires representation by a point (pixel, sparkle, billboard)
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#include "pointParticle.h"
List of all members.
Public Member Functions |
| | PointParticle (float lifespan=0.0f, bool alive=false) |
| | simple constructor
|
| | PointParticle (const PointParticle ©) |
| | copy constructor
|
| virtual | ~PointParticle () |
| | simple destructor
|
| virtual void | die () |
| | particle death routine
|
| virtual void | init () |
| | particle init routine
|
| virtual PhysicsObject * | make_copy () const |
| | dynamic copier
|
| virtual void | output (ostream &out) const |
| | Write a string representation of this instance to <out>.
|
| virtual void | update () |
| | particle update
|
| virtual void | write (ostream &out, int indent=0) const |
| | Write a string representation of this instance to <out>.
|
Detailed Description
Describes a particle that requires representation by a point (pixel, sparkle, billboard)
Definition at line 25 of file pointParticle.h.
Constructor & Destructor Documentation
| PointParticle::PointParticle |
( |
float |
lifespan = 0.0f, |
|
|
bool |
alive = false |
|
) |
| |
| PointParticle::~PointParticle |
( |
| ) |
[virtual] |
Member Function Documentation
| void PointParticle::die |
( |
| ) |
[virtual] |
| void PointParticle::init |
( |
| ) |
[virtual] |
| void PointParticle::output |
( |
ostream & |
out | ) |
const [virtual] |
| void PointParticle::update |
( |
| ) |
[virtual] |
| void PointParticle::write |
( |
ostream & |
out, |
|
|
int |
indent = 0 |
|
) |
| const [virtual] |
The documentation for this class was generated from the following files: