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CollisionFloorMesh Class Reference

This object represents a solid made entirely of triangles, which will only be tested again z axis aligned rays. More...

#include "collisionFloorMesh.h"

Inheritance diagram for CollisionFloorMesh:
CollisionSolid CopyOnWriteObject CachedTypedWritableReferenceCount TypedWritableReferenceCount TypedWritable ReferenceCount TypedObject MemoryBase MemoryBase

Classes

struct  TriangleIndices
 

Public Member Functions

 CollisionFloorMesh ()
 This is only for the convenience of CollisionPolygon. More...
 
 CollisionFloorMesh (const CollisionFloorMesh &copy)
 
void add_triangle (unsigned int pointA, unsigned int pointB, unsigned int pointC)
 store a triangle for processing More...
 
void add_vertex (const LPoint3 &vert)
 store away a vertex to index against More...
 
virtual TypeHandle force_init_type ()
 
virtual LPoint3 get_collision_origin () const
 Returns the point in space deemed to be the "origin" of the solid for collision purposes. More...
 
unsigned int get_num_triangles () const
 
unsigned int get_num_vertices () const
 
virtual PStatCollectorget_test_pcollector ()
 Returns a PStatCollector that is used to count the number of intersection tests made against a solid of this type in a given frame. More...
 
LPoint3i get_triangle (unsigned int index) const
 
virtual TypeHandle get_type () const
 
const LPoint3 & get_vertex (unsigned int index) const
 
virtual PStatCollectorget_volume_pcollector ()
 Returns a PStatCollector that is used to count the number of bounding volume tests made against a solid of this type in a given frame. More...
 
virtual CollisionSolidmake_copy ()
 
virtual void output (std::ostream &out) const
 
virtual void write (std::ostream &out, int indent_level=0) const
 
virtual void write_datagram (BamWriter *manager, Datagram &me)
 Function to write the important information in the particular object to a Datagram. More...
 
virtual void xform (const LMatrix4 &mat)
 Transforms the solid by the indicated matrix. More...
 
- Public Member Functions inherited from CollisionSolid
 CollisionSolid (const CollisionSolid &copy)
 
void clear_effective_normal ()
 Removes the normal previously set by set_effective_normal(). More...
 
 CPT (BoundingVolume) get_bounds() const
 
const LVector3 & get_effective_normal () const
 Returns the normal that was set by set_effective_normal(). More...
 
bool get_respect_effective_normal () const
 
bool has_effective_normal () const
 Returns true if a special normal was set by set_effective_normal(), false otherwise. More...
 
bool is_tangible () const
 
virtual PT (PandaNode) get_viz(const CullTraverser *trav
 
void set_bounds (const BoundingVolume &bounding_volume)
 
void set_effective_normal (const LVector3 &effective_normal)
 Records a false normal for this CollisionSolid that will be reported by the collision system with all collisions into it, instead of its actual normal. More...
 
void set_respect_effective_normal (bool respect_effective_normal)
 
void set_tangible (bool tangible)
 
- Public Member Functions inherited from CopyOnWriteObject
 CopyOnWriteObject (const CopyOnWriteObject &copy)
 
void operator= (const CopyOnWriteObject &copy)
 
- Public Member Functions inherited from CachedTypedWritableReferenceCount
void cache_ref () const
 Explicitly increments the cache reference count and the normal reference count simultaneously. More...
 
void cache_ref_only () const
 Decrements the cache reference count without affecting the normal reference count. More...
 
bool cache_unref () const
 Explicitly decrements the cache reference count and the normal reference count simultaneously. More...
 
int get_cache_ref_count () const
 
bool test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
- Public Member Functions inherited from TypedWritableReferenceCount
 TypedWritableReferenceCount (const TypedWritableReferenceCount &copy)
 
virtual ReferenceCountas_reference_count ()
 Returns the pointer cast to a ReferenceCount pointer, if it is in fact of that type. More...
 
void operator= (const TypedWritableReferenceCount &copy)
 
- Public Member Functions inherited from TypedWritable
 TypedWritable (const TypedWritable &copy)
 
virtual int complete_pointers (TypedWritable **p_list, BamReader *manager)
 Receives an array of pointers, one for each time manager->read_pointer() was called in fillin(). More...
 
vector_uchar encode_to_bam_stream () const
 Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More...
 
bool encode_to_bam_stream (vector_uchar &data, BamWriter *writer=nullptr) const
 Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More...
 
virtual void finalize (BamReader *manager)
 Called by the BamReader to perform any final actions needed for setting up the object after all objects have been read and all pointers have been completed. More...
 
UpdateSeq get_bam_modified () const
 Returns the current bam_modified counter. More...
 
void mark_bam_modified ()
 Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More...
 
void operator= (const TypedWritable &copy)
 
virtual bool require_fully_complete () const
 Some objects require all of their nested pointers to have been completed before the objects themselves can be completed. More...
 
virtual void update_bam_nested (BamWriter *manager)
 Called by the BamWriter when this object has not itself been modified recently, but it should check its nested objects for updates. More...
 
- Public Member Functions inherited from TypedObject
 TypedObject (const TypedObject &copy)=default
 
TypedObjectas_typed_object ()
 Returns the object, upcast (if necessary) to a TypedObject pointer. More...
 
const TypedObjectas_typed_object () const
 Returns the object, upcast (if necessary) to a TypedObject pointer. More...
 
int get_best_parent_from_Set (const std::set< int > &) const
 
int get_type_index () const
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
 
bool is_exact_type (TypeHandle handle) const
 Returns true if the current object is the indicated type exactly. More...
 
bool is_of_type (TypeHandle handle) const
 Returns true if the current object is or derives from the indicated type. More...
 
TypedObjectoperator= (const TypedObject &copy)=default
 
- Public Member Functions inherited from ReferenceCount
int get_ref_count () const
 
WeakReferenceListget_weak_list () const
 Returns the WeakReferenceList associated with this ReferenceCount object. More...
 
bool has_weak_list () const
 Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More...
 
void local_object ()
 This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More...
 
void ref () const
 Explicitly increments the reference count. More...
 
bool ref_if_nonzero () const
 Atomically increases the reference count of this object if it is not zero. More...
 
bool test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool test_ref_count_nonzero () const
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
virtual bool unref () const
 Explicitly decrements the reference count. More...
 
WeakReferenceListweak_ref ()
 Adds the indicated PointerToVoid as a weak reference to this object. More...
 
void weak_unref ()
 Removes the indicated PointerToVoid as a weak reference to this object. More...
 

Static Public Member Functions

static void flush_level ()
 Flushes the PStatCollectors used during traversal. More...
 
static TypeHandle get_class_type ()
 
static void init_type ()
 
static TypedWritablemake_CollisionFloorMesh (const FactoryParams &params)
 Factory method to generate a CollisionPolygon object. More...
 
static void register_with_read_factory ()
 Factory method to generate a CollisionPolygon object. More...
 
- Static Public Member Functions inherited from CollisionSolid
static TypeHandle get_class_type ()
 
static void init_type ()
 
- Static Public Member Functions inherited from CopyOnWriteObject
static TypeHandle get_class_type ()
 
static void init_type ()
 
- Static Public Member Functions inherited from CachedTypedWritableReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 
- Static Public Member Functions inherited from TypedWritableReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 
static PT (TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data
 
- Static Public Member Functions inherited from TypedWritable
static bool decode_raw_from_bam_stream (TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr)
 Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts the single object on those bytes. More...
 
static TypeHandle get_class_type ()
 
static void init_type ()
 
- Static Public Member Functions inherited from TypedObject
static TypeHandle get_class_type ()
 
static void init_type ()
 This function is declared non-inline to work around a compiler bug in g++ 2.96. More...
 
- Static Public Member Functions inherited from ReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 

Public Attributes

 get_num_triangles
 
 get_num_vertices
 
 get_triangle
 
 get_vertex
 
- Public Attributes inherited from CollisionSolid
virtual const CullTraverserData bool bounds_only const
 
virtual const CullTraverserDatadata
 
 get_bounds
 
 get_collision_origin
 
 get_respect_effective_normal
 See set_respect_effective_normal(). More...
 
 is_tangible
 Returns whether the solid is considered 'tangible' or not. More...
 
 set_bounds
 
 set_respect_effective_normal
 This is only meaningful for CollisionSolids that will be added to a traverser as colliders. More...
 
 set_tangible
 Sets the current state of the 'tangible' flag. More...
 
- Public Attributes inherited from CachedTypedWritableReferenceCount
 get_cache_ref_count
 Returns the current reference count. More...
 
- Public Attributes inherited from TypedWritableReferenceCount
static BamReaderreader = nullptr)
 
- Public Attributes inherited from TypedObject
 get_type
 
- Public Attributes inherited from ReferenceCount
 get_ref_count
 Returns the current reference count. More...
 

Additional Inherited Members

- Static Public Attributes inherited from TypedWritable
static TypedWritable *const Null = nullptr
 

Detailed Description

This object represents a solid made entirely of triangles, which will only be tested again z axis aligned rays.

Definition at line 30 of file collisionFloorMesh.h.

Constructor & Destructor Documentation

◆ CollisionFloorMesh()

CollisionFloorMesh::CollisionFloorMesh ( )
inline

This is only for the convenience of CollisionPolygon.

Normally, you should not attempt to create an uninitialized CollisionPlane.

Definition at line 19 of file collisionFloorMesh.I.

Referenced by make_CollisionFloorMesh().

Member Function Documentation

◆ add_triangle()

void CollisionFloorMesh::add_triangle ( unsigned int  pointA,
unsigned int  pointB,
unsigned int  pointC 
)

store a triangle for processing

Definition at line 421 of file collisionFloorMesh.cxx.

◆ add_vertex()

void CollisionFloorMesh::add_vertex ( const LPoint3 &  vert)
inline

store away a vertex to index against

Definition at line 44 of file collisionFloorMesh.I.

◆ flush_level()

void CollisionFloorMesh::flush_level ( )
inlinestatic

Flushes the PStatCollectors used during traversal.

Definition at line 35 of file collisionFloorMesh.I.

◆ get_collision_origin()

LPoint3 CollisionFloorMesh::get_collision_origin ( ) const
virtual

Returns the point in space deemed to be the "origin" of the solid for collision purposes.

The closest intersection point to this origin point is considered to be the most significant.

Implements CollisionSolid.

Definition at line 83 of file collisionFloorMesh.cxx.

◆ get_test_pcollector()

PStatCollector & CollisionFloorMesh::get_test_pcollector ( )
virtual

Returns a PStatCollector that is used to count the number of intersection tests made against a solid of this type in a given frame.

Reimplemented from CollisionSolid.

Definition at line 325 of file collisionFloorMesh.cxx.

◆ get_volume_pcollector()

PStatCollector & CollisionFloorMesh::get_volume_pcollector ( )
virtual

Returns a PStatCollector that is used to count the number of bounding volume tests made against a solid of this type in a given frame.

Reimplemented from CollisionSolid.

Definition at line 316 of file collisionFloorMesh.cxx.

◆ make_CollisionFloorMesh()

TypedWritable * CollisionFloorMesh::make_CollisionFloorMesh ( const FactoryParams params)
static

Factory method to generate a CollisionPolygon object.

Definition at line 390 of file collisionFloorMesh.cxx.

References CollisionFloorMesh(), and parse_params().

Referenced by register_with_read_factory().

◆ register_with_read_factory()

void CollisionFloorMesh::register_with_read_factory ( )
static

◆ write_datagram()

void CollisionFloorMesh::write_datagram ( BamWriter manager,
Datagram me 
)
virtual

Function to write the important information in the particular object to a Datagram.

Reimplemented from CollisionSolid.

Definition at line 334 of file collisionFloorMesh.cxx.

References Datagram::add_uint16(), and CollisionSolid::write_datagram().

◆ xform()

void CollisionFloorMesh::xform ( const LMatrix4 &  mat)
virtual

Transforms the solid by the indicated matrix.

Reimplemented from CollisionSolid.

Definition at line 56 of file collisionFloorMesh.cxx.


The documentation for this class was generated from the following files: