List of all members.
Public Member Functions |
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| DXOcclusionQueryContext9 (IDirect3DQuery9 *query) |
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virtual TypeHandle | force_init_type () |
| virtual int | get_num_fragments () const |
| | Returns the number of fragments (pixels) of the specified geometry that passed the depth test.
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virtual TypeHandle | get_type () const |
| virtual bool | is_answer_ready () const |
| | Returns true if the query's answer is ready, false otherwise.
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| virtual void | waiting_for_answer () |
| | Requests the graphics engine to expedite the pending answer--the application is now waiting until the answer is ready.
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Static Public Member Functions |
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static TypeHandle | get_class_type () |
| static void | init_type () |
| | This function is declared non-inline to work around a compiler bug in g++ 2.96.
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Public Attributes |
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IDirect3DQuery9 * | _query |
Detailed Description
Definition at line 28 of file dxOcclusionQueryContext9.h.
Member Function Documentation
| int DXOcclusionQueryContext9::get_num_fragments |
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const [virtual] |
| static void DXOcclusionQueryContext9::init_type |
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[inline, static] |
| bool DXOcclusionQueryContext9::is_answer_ready |
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const [virtual] |
Returns true if the query's answer is ready, false otherwise.
If this returns false, the application must continue to poll until it returns true.
It is only valid to call this from the draw thread.
Implements QueryContext.
Definition at line 44 of file dxOcclusionQueryContext9.cxx.
| void DXOcclusionQueryContext9::waiting_for_answer |
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[virtual] |
The documentation for this class was generated from the following files: