This is a unit quaternion representing an orientation.
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#include "lorientation.h"
List of all members.
Detailed Description
This is a unit quaternion representing an orientation.
Definition at line 86 of file lorientation.h.
Constructor & Destructor Documentation
| LOrientationf::LOrientationf |
( |
const LVector3f & |
point_at, |
|
|
float |
twist |
|
) |
| [inline] |
| LOrientationf::LOrientationf |
( |
const LMatrix3f & |
m | ) |
[inline] |
| LOrientationf::LOrientationf |
( |
const LMatrix4f & |
m | ) |
[inline] |
Member Function Documentation
Orientation * rotation = Orientation Applies a rotation to an orientation.
Definition at line 197 of file lorientation.h.
Orientation * Orientation This is a meaningless operation, and will always simply return the rhs.
Reimplemented from LQuaternionf.
Definition at line 209 of file lorientation.h.
The documentation for this class was generated from the following files: