This is a four-component vector distance.
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#include "lvector4.h"
List of all members.
Detailed Description
This is a four-component vector distance.
Definition at line 402 of file lvector4.h.
Member Function Documentation
Returns a new vector representing the projection of this vector onto another one.
The resulting vector will be a scalar multiple of onto.
Reimplemented from LVecBase4d.
Definition at line 651 of file lvector4.h.
| const LVector4d & LVector4d::unit_w |
( |
| ) |
[inline, static] |
| const LVector4d & LVector4d::unit_x |
( |
| ) |
[inline, static] |
| const LVector4d & LVector4d::unit_y |
( |
| ) |
[inline, static] |
| const LVector4d & LVector4d::unit_z |
( |
| ) |
[inline, static] |
| const LVector4d & LVector4d::zero |
( |
| ) |
[inline, static] |
The documentation for this class was generated from the following files: