Panda3D
Public Member Functions | Public Attributes | List of all members
PartBundleHandle Class Reference

This is a trivial class returned by PartBundleNode::get_bundle(). More...

#include "partBundleHandle.h"

Inheritance diagram for PartBundleHandle:
ReferenceCount MemoryBase

Public Member Functions

 PartBundleHandle (PartBundle *bundle)
 
PartBundleget_bundle ()
 
void set_bundle (PartBundle *bundle)
 
- Public Member Functions inherited from ReferenceCount
int get_ref_count () const
 
WeakReferenceListget_weak_list () const
 Returns the WeakReferenceList associated with this ReferenceCount object. More...
 
bool has_weak_list () const
 Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More...
 
void local_object ()
 This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More...
 
void ref () const
 Explicitly increments the reference count. More...
 
bool ref_if_nonzero () const
 Atomically increases the reference count of this object if it is not zero. More...
 
bool test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool test_ref_count_nonzero () const
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
virtual bool unref () const
 Explicitly decrements the reference count. More...
 
WeakReferenceListweak_ref ()
 Adds the indicated PointerToVoid as a weak reference to this object. More...
 
void weak_unref ()
 Removes the indicated PointerToVoid as a weak reference to this object. More...
 

Public Attributes

 get_bundle
 Returns the actual PartBundle embedded within the handle. More...
 
 set_bundle
 Changes the actual PartBundle embedded within the handle. More...
 
- Public Attributes inherited from ReferenceCount
 get_ref_count
 Returns the current reference count. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from ReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 

Detailed Description

This is a trivial class returned by PartBundleNode::get_bundle().

Its purpose is to hold the actual PartBundle pointer contained within the PartBundleNode, so that scene graph flatten operations can safely combine or duplicate PartBundles as necessary without affecting high-level bundle operations.

The high-level Actor class defined in direct/src/actor, for instance, will store a list of PartBundleHandles instead of on actual PartBundles, so that it will be immune to changes from these flatten operations.

Definition at line 33 of file partBundleHandle.h.

Member Data Documentation

◆ get_bundle

PartBundle * PartBundleHandle::get_bundle
inline

Returns the actual PartBundle embedded within the handle.

Definition at line 41 of file partBundleHandle.h.

Referenced by Character::merge_bundles().

◆ set_bundle

void PartBundleHandle::set_bundle
inline

Changes the actual PartBundle embedded within the handle.

Definition at line 41 of file partBundleHandle.h.


The documentation for this class was generated from the following files: