A height field object.
Height fields work in a similar way as triangle meshes specified to act as height fields, with some important differences:
Triangle meshes can be made of nonuniform geometry, while height fields are regular, rectangular grids. This means that with PhysxHeightField, you sacrifice flexibility in return for improved performance and decreased memory consumption.
Height fields are referenced by shape instances of type PhysxHeightFieldShape.
To create an instance of this class call PhysxManager::create_height_field(), and PhysxHeightField::release() to release it. This is only possible once you have released all of its PhysxHeightFiedShape instances before.
Definition at line 49 of file physxHeightField.h.