Panda3D
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StereoDisplayRegion Class Reference

This is a special DisplayRegion wrapper that actually includes a pair of DisplayRegions internally: the left and right eyes. More...

#include "stereoDisplayRegion.h"

Inheritance diagram for StereoDisplayRegion:
DisplayRegion TypedReferenceCount DrawableRegion TypedObject ReferenceCount MemoryBase MemoryBase

Public Member Functions

virtual void disable_clears ()
 Disables both the color and depth clear. More...
 
virtual TypeHandle force_init_type ()
 
DisplayRegionget_left_eye ()
 
DisplayRegionget_right_eye ()
 
virtual TypeHandle get_type () const
 
virtual bool is_stereo () const
 Returns true if this is a StereoDisplayRegion, false otherwise. More...
 
virtual void output (std::ostream &out) const
 
virtual PT (PandaNode) make_cull_result_graph()
 
virtual void set_active (bool active)
 Sets the active flag on both the left and right DisplayRegions to the indicated value. More...
 
virtual void set_camera (const NodePath &camera)
 Sets both the left and right DisplayRegions to the indicated camera. More...
 
virtual void set_clear_active (int n, bool clear_aux_active)
 Sets the clear-active flag for any bitplane. More...
 
virtual void set_clear_value (int n, const LColor &clear_value)
 Sets the clear value for any bitplane. More...
 
virtual void set_cull_traverser (CullTraverser *trav)
 Sets the CullTraverser for both the left and right DisplayRegions. More...
 
virtual void set_dimensions (int i, const LVecBase4 &dimensions)
 Sets both the left and right DisplayRegions to the indicated dimensions. More...
 
virtual void set_incomplete_render (bool incomplete_render)
 Sets the incomplete_render flag on both the left and right DisplayRegions to the indicated value. More...
 
virtual void set_pixel_zoom (PN_stdfloat pixel_zoom)
 Sets the pixel_zoom for left and right eyes. More...
 
virtual void set_sort (int sort)
 Sets the indicated sort value on the overall DisplayRegion, the indicated sort value + 1 on the left eye, and the indicated sort value + 2 on the right eye. More...
 
virtual void set_stereo_channel (Lens::StereoChannel stereo_channel)
 Sets the stereo channels on the left and right eyes, and also sets the active flags independently on both eyes. More...
 
virtual void set_target_tex_page (int page)
 Sets the page and view on both the left and right DisplayRegions to the indicated value. More...
 
virtual void set_tex_view_offset (int tex_view_offset)
 Sets the current texture view offset for this DisplayRegion. More...
 
virtual void set_texture_reload_priority (int texture_reload_priority)
 Sets the texture_reload_priority on both the left and right DisplayRegions to the indicated value. More...
 
- Public Member Functions inherited from DisplayRegion
void cleanup ()
 Cleans up some pointers associated with the DisplayRegion to help reduce the chance of memory leaks due to circular reference counts. More...
 
void clear_cull_callback ()
 Removes the callback set by an earlier call to set_cull_callback(). More...
 
void clear_draw_callback ()
 Removes the callback set by an earlier call to set_draw_callback(). More...
 
void compute_pixels ()
 Computes the pixel locations of the DisplayRegion within its window. More...
 
void compute_pixels (int x_size, int y_size)
 Computes the pixel locations of the DisplayRegion within its window, given the size of the window in pixels. More...
 
void compute_pixels_all_stages ()
 Computes the pixel locations of the DisplayRegion within its window. More...
 
void compute_pixels_all_stages (int x_size, int y_size)
 Performs a compute_pixels() operation for all stages of the pipeline. More...
 
PN_stdfloat get_bottom (int i=0) const
 Retrieves the y coordinate of the bottom edge of the rectangle within its GraphicsOutput. More...
 
NodePath get_camera (Thread *current_thread=Thread::get_current_thread()) const
 
CallbackObjectget_cull_callback () const
 
PStatCollectorget_cull_region_pcollector ()
 Returns a PStatCollector for timing the cull operation for just this DisplayRegion. More...
 
CullResultget_cull_result (Thread *current_thread) const
 Returns the CullResult value that was stored on this DisplayRegion, presumably by the last successful cull operation. More...
 
CullTraverserget_cull_traverser ()
 
const std::string & get_debug_name () const
 Returns a unique name used for debugging. More...
 
void get_dimensions (PN_stdfloat &l, PN_stdfloat &r, PN_stdfloat &b, PN_stdfloat &t) const
 
void get_dimensions (int i, PN_stdfloat &l, PN_stdfloat &r, PN_stdfloat &b, PN_stdfloat &t) const
 
LVecBase4 get_dimensions (int i=0) const
 
CallbackObjectget_draw_callback () const
 
PStatCollectorget_draw_region_pcollector ()
 Returns a PStatCollector for timing the draw operation for just this DisplayRegion. More...
 
bool get_incomplete_render () const
 
PN_stdfloat get_left (int i=0) const
 Retrieves the x coordinate of the left edge of the rectangle within its GraphicsOutput. More...
 
int get_lens_index () const
 
int get_num_regions () const
 Returns the number of regions, see set_num_regions. More...
 
GraphicsPipeget_pipe () const
 
int get_pixel_height (int i=0) const
 Returns the height of the DisplayRegion in pixels. More...
 
LVecBase2i get_pixel_size (int i=0) const
 
int get_pixel_width (int i=0) const
 Returns the width of the DisplayRegion in pixels. More...
 
void get_pixels (int &pl, int &pr, int &pb, int &pt) const
 Retrieves the coordinates of the DisplayRegion within its window, in pixels. More...
 
void get_pixels (int i, int &pl, int &pr, int &pb, int &pt) const
 Retrieves the coordinates of the DisplayRegion within its window, in pixels. More...
 
void get_region_pixels (int &xo, int &yo, int &w, int &h) const
 Retrieves the coordinates of the DisplayRegion within its window, as the pixel location of its bottom-left corner, along with a pixel width and height. More...
 
void get_region_pixels (int i, int &xo, int &yo, int &w, int &h) const
 Retrieves the coordinates of the DisplayRegion within its window, as the pixel location of its bottom-left corner, along with a pixel width and height. More...
 
void get_region_pixels_i (int &xo, int &yo, int &w, int &h) const
 Similar to get_region_pixels(), but returns the upper left corner, and the pixel numbers are numbered from the top-left corner down, in the DirectX way of things. More...
 
void get_region_pixels_i (int i, int &xo, int &yo, int &w, int &h) const
 Similar to get_region_pixels(), but returns the upper left corner, and the pixel numbers are numbered from the top-left corner down, in the DirectX way of things. More...
 
PN_stdfloat get_right (int i=0) const
 Retrieves the x coordinate of the right edge of the rectangle within its GraphicsOutput. More...
 
SceneSetupget_scene_setup (Thread *current_thread) const
 Returns the SceneSetup value that was stored on this DisplayRegion, presumably by the last successful cull operation. More...
 
bool get_scissor_enabled () const
 
bool get_screenshot (PNMImage &image)
 Captures the most-recently rendered image from the framebuffer into the indicated PNMImage. More...
 
int get_sort () const
 
Lens::StereoChannel get_stereo_channel () const
 
int get_target_tex_page () const
 
int get_tex_view_offset () const
 
int get_texture_reload_priority () const
 
PN_stdfloat get_top (int i=0) const
 Retrieves the y coordinate of the top edge of the rectangle within its GraphicsOutput. More...
 
GraphicsOutputget_window () const
 
bool is_active () const
 
bool operator< (const DisplayRegion &other) const
 Returns true if this DisplayRegion should be sorted before the other one, false otherwise. More...
 
 PT (Texture) get_screenshot()
 
bool save_screenshot (const Filename &filename, const std::string &image_comment="")
 Saves a screenshot of the region to the indicated filename. More...
 
Filename save_screenshot_default (const std::string &prefix="screenshot")
 Saves a screenshot of the region to a default filename, and returns the filename, or empty string if the screenshot failed. More...
 
void set_cube_map_index (int cube_map_index)
 Deprecated; replaced by set_target_tex_page(). More...
 
void set_cull_callback (CallbackObject *object)
 
void set_cull_result (PT(CullResult) cull_result, PT(SceneSetup) scene_setup, Thread *current_thread)
 Stores the result of performing a cull operation on this DisplayRegion. More...
 
void set_dimensions (PN_stdfloat l, PN_stdfloat r, PN_stdfloat b, PN_stdfloat t)
 
void set_dimensions (int i, PN_stdfloat l, PN_stdfloat r, PN_stdfloat b, PN_stdfloat t)
 
void set_dimensions (const LVecBase4 &dimensions)
 
void set_draw_callback (CallbackObject *object)
 
void set_lens_index (int index)
 
void set_num_regions (int i)
 Sets the number of regions that this DisplayRegion indicates. More...
 
void set_scissor_enabled (bool scissor_enabled)
 
virtual bool supports_pixel_zoom () const
 Returns true if a call to set_pixel_zoom() will be respected, false if it will be ignored. More...
 
- Public Member Functions inherited from TypedReferenceCount
 TypedReferenceCount (const TypedReferenceCount &copy)
 
void operator= (const TypedReferenceCount &copy)
 
- Public Member Functions inherited from TypedObject
 TypedObject (const TypedObject &copy)=default
 
TypedObjectas_typed_object ()
 Returns the object, upcast (if necessary) to a TypedObject pointer. More...
 
const TypedObjectas_typed_object () const
 Returns the object, upcast (if necessary) to a TypedObject pointer. More...
 
int get_best_parent_from_Set (const std::set< int > &) const
 
int get_type_index () const
 Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More...
 
bool is_exact_type (TypeHandle handle) const
 Returns true if the current object is the indicated type exactly. More...
 
bool is_of_type (TypeHandle handle) const
 Returns true if the current object is or derives from the indicated type. More...
 
TypedObjectoperator= (const TypedObject &copy)=default
 
- Public Member Functions inherited from ReferenceCount
int get_ref_count () const
 
WeakReferenceListget_weak_list () const
 Returns the WeakReferenceList associated with this ReferenceCount object. More...
 
bool has_weak_list () const
 Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More...
 
void local_object ()
 This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More...
 
void ref () const
 Explicitly increments the reference count. More...
 
bool ref_if_nonzero () const
 Atomically increases the reference count of this object if it is not zero. More...
 
bool test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool test_ref_count_nonzero () const
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
virtual bool unref () const
 Explicitly decrements the reference count. More...
 
WeakReferenceListweak_ref ()
 Adds the indicated PointerToVoid as a weak reference to this object. More...
 
void weak_unref ()
 Removes the indicated PointerToVoid as a weak reference to this object. More...
 
- Public Member Functions inherited from DrawableRegion
 DrawableRegion (const DrawableRegion &copy)
 
void copy_clear_settings (const DrawableRegion &copy)
 Copies only the clear settings from the other drawable region. More...
 
virtual bool get_clear_active (int n) const
 Gets the clear-active flag for any bitplane. More...
 
const LColor & get_clear_color () const
 
bool get_clear_color_active () const
 Returns the current setting of the flag that indicates whether the color buffer should be cleared every frame. More...
 
PN_stdfloat get_clear_depth () const
 
bool get_clear_depth_active () const
 Returns the current setting of the flag that indicates whether the depth buffer should be cleared every frame. More...
 
unsigned int get_clear_stencil () const
 
bool get_clear_stencil_active () const
 Returns the current setting of the flag that indicates whether the color buffer should be cleared every frame. More...
 
virtual const LColor & get_clear_value (int n) const
 Returns the clear value for any bitplane. More...
 
int get_draw_buffer_type () const
 Returns the RenderBuffer into which the GSG should issue draw commands. More...
 
PN_stdfloat get_pixel_factor () const
 
PN_stdfloat get_pixel_zoom () const
 
int get_screenshot_buffer_type () const
 Returns the RenderBuffer that should be used for capturing screenshots from this particular DrawableRegion. More...
 
virtual bool is_any_clear_active () const
 Returns true if any of the clear types (so far there are just color or depth) have been set active, or false if none of them are active and there is no need to clear. More...
 
void operator= (const DrawableRegion &copy)
 
void set_clear_color (const LColor &color)
 
void set_clear_color_active (bool clear_color_active)
 Toggles the flag that indicates whether the color buffer should be cleared every frame. More...
 
void set_clear_depth (PN_stdfloat depth)
 
void set_clear_depth_active (bool clear_depth_active)
 Toggles the flag that indicates whether the depth buffer should be cleared every frame. More...
 
void set_clear_stencil (unsigned int stencil)
 
void set_clear_stencil_active (bool clear_stencil_active)
 Toggles the flag that indicates whether the stencil buffer should be cleared every frame. More...
 

Static Public Member Functions

static TypeHandle get_class_type ()
 
static void init_type ()
 
- Static Public Member Functions inherited from DisplayRegion
static TypeHandle get_class_type ()
 
static void init_type ()
 
static Filename make_screenshot_filename (const std::string &prefix="screenshot")
 Synthesizes a suitable default filename for passing to save_screenshot(). More...
 
- Static Public Member Functions inherited from TypedReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 
- Static Public Member Functions inherited from TypedObject
static TypeHandle get_class_type ()
 
static void init_type ()
 This function is declared non-inline to work around a compiler bug in g++ 2.96. More...
 
- Static Public Member Functions inherited from ReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 
- Static Public Member Functions inherited from DrawableRegion
static int get_renderbuffer_type (int plane)
 Returns the RenderBuffer::Type that corresponds to a RenderTexturePlane. More...
 

Public Attributes

 get_left_eye
 Returns a pointer to the left DisplayRegion managed by this stereo object. More...
 
 get_right_eye
 Returns a pointer to the right DisplayRegion managed by this stereo object. More...
 
- Public Attributes inherited from DisplayRegion
 get_camera
 Returns the camera associated with this DisplayRegion, or an empty NodePath if no camera is associated. More...
 
 get_cull_callback
 Returns the CallbackObject set by set_cull_callback(). More...
 
 get_cull_traverser
 Returns the CullTraverser that will be used to draw the contents of this DisplayRegion. More...
 
 get_dimensions
 Retrieves the coordinates of the DisplayRegion's rectangle within its GraphicsOutput. More...
 
 get_draw_callback
 Returns the CallbackObject set by set_draw_callback(). More...
 
 get_incomplete_render
 Returns the incomplete_render flag. More...
 
 get_lens_index
 Returns the specific lens of the associated Camera that will be used for rendering this scene. More...
 
 get_pipe
 Returns the GraphicsPipe that this DisplayRegion is ultimately associated with, or NULL if no pipe is associated. More...
 
 get_pixel_size
 Returns the size of the DisplayRegion in pixels. More...
 
 get_scissor_enabled
 Returns whether or not scissor testing is enabled for this region. More...
 
 get_sort
 Returns the sort value associated with the DisplayRegion. More...
 
 get_stereo_channel
 Returns whether the DisplayRegion is specified as the left or right channel of a stereo pair, or whether it is a normal, monocular image. More...
 
 get_target_tex_page
 Returns the target page number associated with this particular DisplayRegion, or -1 if it is not associated with a page. More...
 
 get_tex_view_offset
 Returns the current texture view offset for this DisplayRegion. More...
 
 get_texture_reload_priority
 Returns the priority which is assigned to asynchronous texture reload requests. More...
 
 get_window
 Returns the GraphicsOutput that this DisplayRegion is ultimately associated with, or NULL if no window is associated. More...
 
 is_active
 Returns the active flag associated with the DisplayRegion. More...
 
 is_stereo
 Returns true if this is a StereoDisplayRegion, false otherwise. More...
 
 set_active
 Sets the active flag associated with the DisplayRegion. More...
 
 set_camera
 Sets the camera that is associated with this DisplayRegion. More...
 
 set_cull_callback
 Sets the CallbackObject that will be notified when the DisplayRegion is visited during the cull traversal. More...
 
 set_cull_traverser
 Specifies the CullTraverser that will be used to draw the contents of this DisplayRegion. More...
 
 set_dimensions
 Changes the portion of the framebuffer this DisplayRegion corresponds to. More...
 
 set_draw_callback
 Sets the CallbackObject that will be notified when the contents of DisplayRegion is drawn during the draw traversal. More...
 
 set_incomplete_render
 Sets the incomplete_render flag. More...
 
 set_lens_index
 Sets the lens index, allows for multiple lenses to be attached to a camera. More...
 
 set_scissor_enabled
 Sets whether or not scissor testing is enabled for this region. More...
 
 set_sort
 Sets the sort value associated with the DisplayRegion. More...
 
 set_stereo_channel
 Specifies whether the DisplayRegion represents the left or right channel of a stereo pair, or whether it is a normal, monocular image. More...
 
 set_target_tex_page
 This is a special parameter that is only used when rendering the faces of a cube map or multipage and/or multiview texture. More...
 
 set_tex_view_offset
 Sets the current texture view offset for this DisplayRegion. More...
 
 set_texture_reload_priority
 Specifies an integer priority which is assigned to any asynchronous texture reload requests spawned while processing this DisplayRegion. More...
 
- Public Attributes inherited from TypedObject
 get_type
 
- Public Attributes inherited from ReferenceCount
 get_ref_count
 Returns the current reference count. More...
 
- Public Attributes inherited from DrawableRegion
 get_clear_color
 Returns the current clear color value. More...
 
 get_clear_depth
 Returns the current clear depth value. More...
 
 get_clear_stencil
 Returns the current clear stencil value. More...
 
 get_pixel_factor
 Returns the amount by which the height and width of the region will be scaled internally, based on the zoom factor set by set_pixel_zoom(). More...
 
 get_pixel_zoom
 Returns the value set by set_pixel_zoom(), regardless of whether it is being respected or not. More...
 
 set_clear_color
 Sets the clear color to the indicated value. More...
 
 set_clear_depth
 Sets the clear depth to the indicated value. More...
 
 set_clear_stencil
 Sets the clear stencil to the indicated value. More...
 
 set_pixel_zoom
 Sets the amount by which the pixels of the region are scaled internally when filling the image interally. More...
 

Friends

class DisplayRegionPipelineReader
 
class GraphicsOutput
 

Additional Inherited Members

- Public Types inherited from DisplayRegion
typedef epvector< RegionRegions
 
- Public Types inherited from DrawableRegion
enum  RenderTexturePlane {
  RTP_stencil =0, RTP_depth_stencil =1, RTP_color, RTP_aux_rgba_0,
  RTP_aux_rgba_1, RTP_aux_rgba_2, RTP_aux_rgba_3, RTP_aux_hrgba_0,
  RTP_aux_hrgba_1, RTP_aux_hrgba_2, RTP_aux_hrgba_3, RTP_aux_float_0,
  RTP_aux_float_1, RTP_aux_float_2, RTP_aux_float_3, RTP_depth,
  RTP_COUNT
}
 

Detailed Description

This is a special DisplayRegion wrapper that actually includes a pair of DisplayRegions internally: the left and right eyes.

The DisplayRegion represented here does not have a physical association with the window, but it pretends it does. Instead, it maintains a pointer to the left and right DisplayRegions separately.

Operations on the StereoDisplayRegion object affect both left and right eyes together. To access the left or right eyes independently, use get_left_eye() and get_right_eye().

Definition at line 32 of file stereoDisplayRegion.h.

Member Function Documentation

◆ disable_clears()

void StereoDisplayRegion::disable_clears ( )
virtual

Disables both the color and depth clear.

See set_clear_color_active and set_clear_depth_active.

Reimplemented from DrawableRegion.

Definition at line 75 of file stereoDisplayRegion.cxx.

References DrawableRegion::disable_clears().

◆ is_stereo()

bool StereoDisplayRegion::is_stereo ( ) const
virtual

Returns true if this is a StereoDisplayRegion, false otherwise.

Reimplemented from DisplayRegion.

Definition at line 105 of file stereoDisplayRegion.cxx.

◆ set_active()

void StereoDisplayRegion::set_active ( bool  active)
virtual

Sets the active flag on both the left and right DisplayRegions to the indicated value.

Reimplemented from DisplayRegion.

Definition at line 124 of file stereoDisplayRegion.cxx.

References DisplayRegion::get_stereo_channel, DisplayRegion::set_active, and set_stereo_channel().

◆ set_camera()

void StereoDisplayRegion::set_camera ( const NodePath camera)
virtual

Sets both the left and right DisplayRegions to the indicated camera.

Reimplemented from DisplayRegion.

Definition at line 113 of file stereoDisplayRegion.cxx.

References DisplayRegion::set_camera.

◆ set_clear_active()

void StereoDisplayRegion::set_clear_active ( int  n,
bool  clear_aux_active 
)
virtual

Sets the clear-active flag for any bitplane.

Reimplemented from DrawableRegion.

Definition at line 47 of file stereoDisplayRegion.cxx.

References DrawableRegion::set_clear_active().

◆ set_clear_value()

void StereoDisplayRegion::set_clear_value ( int  n,
const LColor &  clear_value 
)
virtual

Sets the clear value for any bitplane.

Reimplemented from DrawableRegion.

Definition at line 64 of file stereoDisplayRegion.cxx.

References DrawableRegion::set_clear_value().

◆ set_cull_traverser()

void StereoDisplayRegion::set_cull_traverser ( CullTraverser trav)
virtual

Sets the CullTraverser for both the left and right DisplayRegions.

Reimplemented from DisplayRegion.

Definition at line 244 of file stereoDisplayRegion.cxx.

References DisplayRegion::set_cull_traverser.

◆ set_dimensions()

void StereoDisplayRegion::set_dimensions ( int  i,
const LVecBase4 &  dimensions 
)
virtual

Sets both the left and right DisplayRegions to the indicated dimensions.

Reimplemented from DisplayRegion.

Definition at line 95 of file stereoDisplayRegion.cxx.

◆ set_incomplete_render()

void StereoDisplayRegion::set_incomplete_render ( bool  incomplete_render)
virtual

Sets the incomplete_render flag on both the left and right DisplayRegions to the indicated value.

Reimplemented from DisplayRegion.

Definition at line 223 of file stereoDisplayRegion.cxx.

References DisplayRegion::set_incomplete_render.

◆ set_pixel_zoom()

void StereoDisplayRegion::set_pixel_zoom ( PN_stdfloat  pixel_zoom)
virtual

Sets the pixel_zoom for left and right eyes.

Reimplemented from DrawableRegion.

Definition at line 85 of file stereoDisplayRegion.cxx.

◆ set_sort()

void StereoDisplayRegion::set_sort ( int  sort)
virtual

Sets the indicated sort value on the overall DisplayRegion, the indicated sort value + 1 on the left eye, and the indicated sort value + 2 on the right eye.

Reimplemented from DisplayRegion.

Definition at line 140 of file stereoDisplayRegion.cxx.

References DisplayRegion::set_sort.

◆ set_stereo_channel()

void StereoDisplayRegion::set_stereo_channel ( Lens::StereoChannel  stereo_channel)
virtual

Sets the stereo channels on the left and right eyes, and also sets the active flags independently on both eyes.

For a StereoDisplayRegion, a different action is performed for each different value:

SC_stereo - the left eye is set to SC_left, the right eye to SC_right, and both eyes are activated.

SC_left - the left eye is set to SC_left and activated; the right eye is deactivated.

SC_right - the right eye is set to SC_right and activated; the left eye is deactivated.

SC_mono - the left eye is set to SC_mono and activated; the right eye is deactivated.

This call also resets tex_view_offset to its default value, which is 0 for the left eye or 1 for the right eye of a stereo display region, or 0 for a mono display region.

Reimplemented from DisplayRegion.

Definition at line 168 of file stereoDisplayRegion.cxx.

References DisplayRegion::is_active, and DisplayRegion::set_stereo_channel.

Referenced by set_active().

◆ set_target_tex_page()

void StereoDisplayRegion::set_target_tex_page ( int  page)
virtual

Sets the page and view on both the left and right DisplayRegions to the indicated value.

Reimplemented from DisplayRegion.

Definition at line 255 of file stereoDisplayRegion.cxx.

References DisplayRegion::set_target_tex_page.

◆ set_tex_view_offset()

void StereoDisplayRegion::set_tex_view_offset ( int  tex_view_offset)
virtual

Sets the current texture view offset for this DisplayRegion.

This is normally set to zero. If nonzero, it is used to select a particular view of any multiview textures that are rendered within this DisplayRegion.

When you call this on a StereoDisplayRegion, it automatically sets the specified value on the left eye, and the specified value + 1 on the right eye.

Reimplemented from DisplayRegion.

Definition at line 212 of file stereoDisplayRegion.cxx.

References DisplayRegion::set_tex_view_offset.

◆ set_texture_reload_priority()

void StereoDisplayRegion::set_texture_reload_priority ( int  texture_reload_priority)
virtual

Sets the texture_reload_priority on both the left and right DisplayRegions to the indicated value.

Reimplemented from DisplayRegion.

Definition at line 234 of file stereoDisplayRegion.cxx.

References DisplayRegion::set_texture_reload_priority.

Member Data Documentation

◆ get_left_eye

DisplayRegion * StereoDisplayRegion::get_left_eye
inline

Returns a pointer to the left DisplayRegion managed by this stereo object.

Definition at line 66 of file stereoDisplayRegion.h.

Referenced by GraphicsOutput::make_mono_display_region().

◆ get_right_eye

DisplayRegion * StereoDisplayRegion::get_right_eye
inline

Returns a pointer to the right DisplayRegion managed by this stereo object.

Definition at line 67 of file stereoDisplayRegion.h.

Referenced by GraphicsOutput::make_mono_display_region().


The documentation for this class was generated from the following files: