Panda3D
bullet_includes.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file bullet_includes.h
10  * @author enn0x
11  * @date 2010-01-23
12  */
13 
14 #ifndef __BULLET_INCLUDES_H__
15 #define __BULLET_INCLUDES_H__
16 
17 #include "pandabase.h"
18 
19 #include <btBulletDynamicsCommon.h>
20 
21 #ifndef CPPPARSER
22 #include <BulletCollision/BroadphaseCollision/btBroadphaseProxy.h>
23 #include <BulletCollision/CollisionDispatch/btGhostObject.h>
24 #include <BulletCollision/CollisionDispatch/btManifoldResult.h>
25 #include <BulletCollision/CollisionShapes/btConvexPointCloudShape.h>
26 #include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
27 #include <BulletCollision/CollisionShapes/btMinkowskiSumShape.h>
28 #include <BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h>
29 #include <BulletCollision/Gimpact/btGImpactShape.h>
30 #include <BulletDynamics/Character/btKinematicCharacterController.h>
31 #include <BulletDynamics/Vehicle/btRaycastVehicle.h>
32 #include <BulletSoftBody/btSoftBodyHelpers.h>
33 #include <BulletSoftBody/btSoftBodyInternals.h>
34 #include <BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h>
35 #include <BulletSoftBody/btSoftRigidDynamicsWorld.h>
36 #endif
37 
38 #endif // __BULLET_INCLUDES_H__
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.