Panda3D
mayaEggLoader.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file mayaEggLoader.h
10  * @author jyelon
11  * @date 2005-07-20
12  */
13 
14 #ifndef MAYAEGGLOADER_H
15 #define MAYAEGGLOADER_H
16 
17 class EggData;
18 
19 bool MayaLoadEggData(EggData *data, bool merge, bool model, bool anim, bool respect_normals);
20 bool MayaLoadEggFile(const char *name, bool merge, bool model, bool anim, bool respect_normals);
21 
22 #endif
This is the primary interface into all the egg data, and the root of the egg file structure.
Definition: eggData.h:37
void merge(EggData &other)
Appends the other egg structure to the end of this one.
Definition: eggData.cxx:139