Panda3D
parse_vrml.h
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file parse_vrml.h
10  * @author drose
11  * @date 1999-06-24
12  */
13 
14 #ifndef PARSE_VRML_H
15 #define PARSE_VRML_H
16 
17 #include "vrmlNode.h"
18 #include "filename.h"
19 
20 VrmlScene *parse_vrml(Filename filename);
21 VrmlScene *parse_vrml(std::istream &in, const std::string &filename);
22 
23 #endif
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
This is our own Panda specialization on the default STL vector.
Definition: pvector.h:42
The name of a file, such as a texture file or an Egg file.
Definition: filename.h:39
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
VrmlScene * parse_vrml(Filename filename)
Reads the named VRML file and returns a corresponding VrmlScene, or NULL if there is a parse error.
Definition: parse_vrml.cxx:86