Panda3D
physxJoint.I
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file physxJoint.I
10  * @author enn0x
11  * @date 2009-10-02
12  */
13 
14 /**
15  *
16  */
17 INLINE PhysxJoint::
18 PhysxJoint() : PhysxObject() {
19 
20 }
21 
22 /**
23  *
24  */
25 INLINE void PhysxJoint::
26 ls() const {
27 
28  ls(nout);
29 }
30 
31 /**
32  *
33  */
34 INLINE void PhysxJoint::
35 ls(std::ostream &out, int indent_level) const {
36 
37  indent(out, indent_level) << get_type().get_name()
38  << " " << _name
39  << " (at 0x" << this << ")";
40 
41  NxActor *actorPtr[2];
42  ptr()->getActors(&actorPtr[0], &actorPtr[1]);
43 
44  if (actorPtr[0]) {
45  out << " A1:0x" << actorPtr[0]->userData;
46  }
47 
48  if (actorPtr[1]) {
49  out << " A2:0x" << actorPtr[1]->userData;
50  }
51 
52  out << "\n";
53 }
get_name
Returns the name of the type.
Definition: typeHandle.h:136
std::ostream & indent(std::ostream &out, int indent_level)
A handy function for doing text formatting.
Definition: indent.cxx:20