Panda3D
selectiveChildNode.I
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file selectiveChildNode.I
10  * @author drose
11  * @date 2002-03-06
12  */
13 
14 /**
15  *
16  */
17 INLINE SelectiveChildNode::
18 SelectiveChildNode(const std::string &name) :
19  PandaNode(name),
20  _selected_child(0)
21 {
22 }
23 
24 /**
25  *
26  */
27 INLINE SelectiveChildNode::
28 SelectiveChildNode(const SelectiveChildNode &copy) :
29  PandaNode(copy),
30  _selected_child(copy._selected_child)
31 {
32 }
33 
34 /**
35  * Selects the indicated child for rendering. This is normally called during
36  * the cull_callback() method, but it may be called at any time.
37  */
38 INLINE void SelectiveChildNode::
39 select_child(int n) {
40  nassertv(n >= 0);
41  _selected_child = n;
42 }
A basic node of the scene graph or data graph.
Definition: pandaNode.h:64
A base class for nodes like LODNode and SequenceNode that select only one visible child at a time.