Panda3D
shaderGenerator.cxx File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "shaderGenerator.h"
#include "renderState.h"
#include "shaderAttrib.h"
#include "auxBitplaneAttrib.h"
#include "alphaTestAttrib.h"
#include "colorBlendAttrib.h"
#include "transparencyAttrib.h"
#include "textureAttrib.h"
#include "colorAttrib.h"
#include "lightAttrib.h"
#include "materialAttrib.h"
#include "lightRampAttrib.h"
#include "texMatrixAttrib.h"
#include "texGenAttrib.h"
#include "colorScaleAttrib.h"
#include "clipPlaneAttrib.h"
#include "fogAttrib.h"
#include "texture.h"
#include "ambientLight.h"
#include "directionalLight.h"
#include "rescaleNormalAttrib.h"
#include "pointLight.h"
#include "sphereLight.h"
#include "spotlight.h"
#include "lightLensNode.h"
#include "lvector4.h"
#include "config_pgraphnodes.h"
#include "pStatTimer.h"

Go to the source code of this file.

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
jyelon
Date
2007-12-15
Author
weifengh, PandaSE
Date
2010-04-15
Author
agartner, PandaSE
Date
2010-04-16 TextureStage::M_modulate (before this, separate textures formatted as alpha wiped color off resulting rgb)

Definition in file shaderGenerator.cxx.