Panda3D
Classes | Functions | Variables
shaderTerrainMesh.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandabase.h"
#include "luse.h"
#include "pnmImage.h"
#include "geom.h"
#include "pandaNode.h"
#include "texture.h"
#include "texturePeeker.h"
#include "configVariableBool.h"
#include "configVariableInt.h"
#include "pStatCollector.h"
#include "filename.h"
#include "pmutex.h"
#include "mutexHolder.h"
#include <stdint.h>
#include "shaderTerrainMesh.I"

Go to the source code of this file.

Classes

class  ShaderTerrainMesh
 Terrain Renderer class utilizing the GPU. More...
 

Functions

 NotifyCategoryDecl (shader_terrain, EXPCL_PANDA_GRUTIL, EXPTP_PANDA_GRUTIL)
 

Variables

ConfigVariableInt stm_max_chunk_count
 
ConfigVariableInt stm_max_views
 
ConfigVariableBool stm_use_hexagonal_layout
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
tobspr
Date
2016-02-16

Definition in file shaderTerrainMesh.h.