Panda3D
Classes
shader.h File Reference

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...

#include "pandabase.h"
#include "config_gobj.h"
#include "typedWritableReferenceCount.h"
#include "namable.h"
#include "graphicsStateGuardianBase.h"
#include "internalName.h"
#include "pta_int.h"
#include "pta_float.h"
#include "pta_double.h"
#include "pta_stdfloat.h"
#include "pta_LMatrix4.h"
#include "pta_LMatrix3.h"
#include "pta_LVecBase4.h"
#include "pta_LVecBase3.h"
#include "pta_LVecBase2.h"
#include "epvector.h"
#include "asyncFuture.h"
#include "bamCacheRecord.h"
#include "shader.I"

Go to the source code of this file.

Classes

class  Shader
 
struct  Shader::ShaderArgId
 
struct  Shader::ShaderArgInfo
 
class  Shader::ShaderCaps
 
class  Shader::ShaderFile
 
struct  Shader::ShaderMatSpec
 
struct  Shader::ShaderPtrData
 
struct  Shader::ShaderPtrSpec
 
struct  Shader::ShaderTexSpec
 
struct  Shader::ShaderVarSpec
 

Detailed Description

PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.

All rights reserved.

All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."

Author
jyelon
Date
2005-09-01
Author
fperazzi, PandaSE
Date
2010-04-29

Definition in file shader.h.