Panda3D
GraphicsStateGuardian Member List

This is the complete list of members for GraphicsStateGuardian, including all inherited members.

_command_latency_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_compute_dispatch_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_create_index_buffer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_create_shader_buffer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_create_vertex_buffer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_data_transferred_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_primitive_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_alpha_test_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_antialias_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_blending_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_clip_plane_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_color_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_cull_face_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_depth_offset_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_depth_test_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_depth_write_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_fog_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_light_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_material_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_render_mode_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_rescale_normal_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_scissor_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_shade_model_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_shader_parameters_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_shader_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_stencil_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_tex_gen_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_tex_matrix_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_texture_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_draw_set_state_transform_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_flush_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_id (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBase
_index_buffer_switch_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_load_index_buffer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_load_shader_buffer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_load_texture_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_load_vertex_buffer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_prepare_geom_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_prepare_index_buffer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_prepare_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_prepare_sampler_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_prepare_shader_buffer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_prepare_shader_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_prepare_texture_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_prepare_vertex_buffer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_primitive_batches_other_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_primitive_batches_patch_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_primitive_batches_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_primitive_batches_tri_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_primitive_batches_trifan_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_primitive_batches_tristrip_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_shader_buffer_switch_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_state_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_texmgrmem_resident_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_texmgrmem_total_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_texture_state_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_timer_queries_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_transform_state_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_vertex_buffer_switch_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_vertices_indexed_tristrip_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_vertices_other_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_vertices_patch_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_vertices_tri_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_vertices_trifan_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_vertices_tristrip_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_wait_occlusion_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
_wait_timer_pcollector (defined in GraphicsStateGuardian)GraphicsStateGuardianstatic
add_gsg(GraphicsStateGuardianBase *gsg)GraphicsStateGuardianBasestatic
as_reference_count()TypedWritableReferenceCountvirtual
as_typed_object()TypedObjectinline
as_typed_object() constTypedObjectinline
begin_draw_primitives(const GeomPipelineReader *geom_reader, const GeomVertexDataPipelineReader *data_reader, bool force)GraphicsStateGuardianvirtual
begin_frame(Thread *current_thread)GraphicsStateGuardianvirtual
begin_occlusion_query()GraphicsStateGuardianvirtual
begin_scene()GraphicsStateGuardianvirtual
bind_light(PointLight *light_obj, const NodePath &light, int light_id)GraphicsStateGuardianvirtual
bind_light(DirectionalLight *light_obj, const NodePath &light, int light_id)GraphicsStateGuardianvirtual
bind_light(Spotlight *light_obj, const NodePath &light, int light_id)GraphicsStateGuardianvirtual
clear(DrawableRegion *clearable)GraphicsStateGuardianvirtual
clear_before_callback()GraphicsStateGuardianvirtual
clear_flash_texture()GraphicsStateGuardian
clear_state_and_transform()GraphicsStateGuardianvirtual
complete_pointers(TypedWritable **p_list, BamReader *manager)TypedWritablevirtual
compute_distance_to(const LPoint3 &point) constGraphicsStateGuardianvirtual
CPT(TransformState) calc_projection_mat(const Lens *lens) (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
CPT(RenderState) begin_decal_base_first() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
CPT(RenderState) begin_decal_nested() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
CPT(RenderState) begin_decal_base_second() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
CPT(TransformState) get_external_transform() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
CPT(TransformState) get_internal_transform() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
CPT(TransformState) get_cs_transform_for(CoordinateSystem cs) const (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
CPT(TransformState) get_cs_transform() const (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
CPT(TransformState) get_inv_cs_transform() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
create_gamma_table(PN_stdfloat gamma, unsigned short *red_table, unsigned short *green_table, unsigned short *blue_table)GraphicsStateGuardianstatic
current_thread (defined in GraphicsStateGuardian)GraphicsStateGuardian
decode_raw_from_bam_stream(TypedWritable *&ptr, ReferenceCount *&ref_ptr, vector_uchar data, BamReader *reader=nullptr)TypedWritablestatic
depth_offset_decals()GraphicsStateGuardianvirtual
dispatch_compute(int size_x, int size_y, int size_z)GraphicsStateGuardianvirtual
do_issue_clip_plane() (defined in GraphicsStateGuardian)GraphicsStateGuardian
do_issue_color()GraphicsStateGuardian
do_issue_color_scale() (defined in GraphicsStateGuardian)GraphicsStateGuardian
do_issue_light()GraphicsStateGuardianvirtual
draw_lines(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_lines_adj(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_linestrips(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_linestrips_adj(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_patches(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_points(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_triangles(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_triangles_adj(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_trifans(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_tristrips(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
draw_tristrips_adj(const GeomPrimitivePipelineReader *reader, bool force)GraphicsStateGuardianvirtual
encode_to_bam_stream() constTypedWritableinline
encode_to_bam_stream(vector_uchar &data, BamWriter *writer=nullptr) constTypedWritable
end_draw_primitives()GraphicsStateGuardianvirtual
end_frame(Thread *current_thread)GraphicsStateGuardianvirtual
end_scene()GraphicsStateGuardianvirtual
ensure_generated_shader(const RenderState *state)GraphicsStateGuardianvirtual
extract_texture_data(Texture *tex)GraphicsStateGuardianvirtual
fetch_specified_member(const NodePath &np, CPT_InternalName member, LMatrix4 &t)GraphicsStateGuardian
fetch_specified_part(Shader::ShaderMatInput input, InternalName *name, LMatrix4 &t, int index)GraphicsStateGuardian
fetch_specified_value(Shader::ShaderMatSpec &spec, int altered)GraphicsStateGuardian
fillin(DatagramIterator &scan, BamReader *manager)TypedWritablevirtual
finalize(BamReader *manager)TypedWritablevirtual
finish_decal()GraphicsStateGuardianvirtual
flush_timer_queries()GraphicsStateGuardian
force_init_type() (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
framebuffer_copy_to_ram(Texture *tex, int view, int z, const DisplayRegion *dr, const RenderBuffer &rb)GraphicsStateGuardianvirtual
framebuffer_copy_to_texture(Texture *tex, int view, int z, const DisplayRegion *dr, const RenderBuffer &rb)GraphicsStateGuardianvirtual
get_alpha_scale_texture_stage()GraphicsStateGuardianinlinestatic
get_alpha_scale_via_texture() constGraphicsStateGuardianinline
get_alpha_scale_via_texture(const TextureAttrib *tex_attrib) constGraphicsStateGuardianinline
get_bam_modified() constTypedWritableinline
get_best_parent_from_Set(const std::set< int > &) const (defined in TypedObject)TypedObjectinline
get_class_type() (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinestatic
get_color_scale_via_lighting() constGraphicsStateGuardianinline
get_coordinate_systemGraphicsStateGuardianinline
get_coordinate_system() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_copy_texture_invertedGraphicsStateGuardianinline
get_copy_texture_inverted() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_current_display_region() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_current_lens() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_current_stereo_channel() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_current_tex_view_offset() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_default_gsg()GraphicsStateGuardianBasestatic
get_driver_rendererGraphicsStateGuardian
get_driver_renderer() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_driver_shader_version_majorGraphicsStateGuardian
get_driver_shader_version_major() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_driver_shader_version_minorGraphicsStateGuardian
get_driver_shader_version_minor() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_driver_vendorGraphicsStateGuardian
get_driver_vendor() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_driver_versionGraphicsStateGuardian
get_driver_version() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_driver_version_majorGraphicsStateGuardian
get_driver_version_major() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_driver_version_minorGraphicsStateGuardian
get_driver_version_minor() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_effective_incomplete_renderGraphicsStateGuardianinline
get_effective_incomplete_render() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
get_engine() constGraphicsStateGuardian
get_flash_textureGraphicsStateGuardian
get_flash_texture() const (defined in GraphicsStateGuardian)GraphicsStateGuardian
get_gammaGraphicsStateGuardian
get_gamma() const (defined in GraphicsStateGuardian)GraphicsStateGuardian
get_gsgGraphicsStateGuardianBase
get_gsg(size_t n) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasestatic
get_incomplete_renderGraphicsStateGuardianinline
get_incomplete_render() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
get_internal_coordinate_system() constGraphicsStateGuardianvirtual
get_loaderGraphicsStateGuardianinline
get_loader() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_2d_texture_array_layersGraphicsStateGuardianinline
get_max_2d_texture_array_layers() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_3d_texture_dimensionGraphicsStateGuardianinline
get_max_3d_texture_dimension() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_buffer_texture_sizeGraphicsStateGuardianinline
get_max_buffer_texture_size() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_clip_planesGraphicsStateGuardianinline
get_max_clip_planes() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_color_targetsGraphicsStateGuardianinline
get_max_color_targets() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_cube_map_dimensionGraphicsStateGuardianinline
get_max_cube_map_dimension() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_lightsGraphicsStateGuardianinline
get_max_lights() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_texture_dimensionGraphicsStateGuardianinline
get_max_texture_dimension() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
get_max_texture_stagesGraphicsStateGuardianinline
get_max_texture_stages() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_vertex_transform_indicesGraphicsStateGuardianinline
get_max_vertex_transform_indices() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_vertex_transformsGraphicsStateGuardianinline
get_max_vertex_transforms() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_max_vertices_per_arrayGraphicsStateGuardianinline
get_max_vertices_per_array() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
get_max_vertices_per_primitiveGraphicsStateGuardianinline
get_max_vertices_per_primitive() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
get_maximum_simultaneous_render_targets() constGraphicsStateGuardianinline
get_num_gsgsGraphicsStateGuardianBase
get_num_gsgs() (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBasestatic
get_pipeGraphicsStateGuardianinline
get_pipe() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_prepared_objectsGraphicsStateGuardian
get_prepared_objects() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_ref_countReferenceCountinline
get_ref_count() const (defined in ReferenceCount)ReferenceCountinline
get_render_buffer(int buffer_type, const FrameBufferProperties &prop)GraphicsStateGuardian
get_runtime_color_scale() constGraphicsStateGuardianinline
get_sceneGraphicsStateGuardian
get_scene() const final (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_shader_generatorGraphicsStateGuardianinline
get_shader_generator() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_shader_modelGraphicsStateGuardianinline
get_shader_model() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supported_geom_rendering() constGraphicsStateGuardianvirtual
get_supports_2d_texture_arrayGraphicsStateGuardianinline
get_supports_2d_texture_array() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_3d_textureGraphicsStateGuardianinline
get_supports_3d_texture() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_basic_shadersGraphicsStateGuardianinline
get_supports_basic_shaders() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_buffer_textureGraphicsStateGuardianinline
get_supports_buffer_texture() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_cg_profile(const std::string &name) constGraphicsStateGuardianvirtual
get_supports_compressed_textureGraphicsStateGuardianinline
get_supports_compressed_texture() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_compressed_texture_format(int compression_mode) constGraphicsStateGuardianinlinevirtual
get_supports_compute_shadersGraphicsStateGuardianinline
get_supports_compute_shaders() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_cube_mapGraphicsStateGuardianinline
get_supports_cube_map() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_cube_map_arrayGraphicsStateGuardianinline
get_supports_cube_map_array() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_depth_stencilGraphicsStateGuardianinline
get_supports_depth_stencil() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_depth_textureGraphicsStateGuardianinline
get_supports_depth_texture() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_dual_source_blendingGraphicsStateGuardianinline
get_supports_dual_source_blending() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_generate_mipmapGraphicsStateGuardianinline
get_supports_generate_mipmap() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_geometry_instancingGraphicsStateGuardianinline
get_supports_geometry_instancing() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_geometry_shadersGraphicsStateGuardianinline
get_supports_geometry_shaders() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_glslGraphicsStateGuardianinline
get_supports_glsl() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_hlslGraphicsStateGuardianinline
get_supports_hlsl() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
get_supports_indirect_drawGraphicsStateGuardianinline
get_supports_indirect_draw() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_luminance_textureGraphicsStateGuardianinline
get_supports_luminance_texture() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_multisampleGraphicsStateGuardian
get_supports_multisample() const (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
get_supports_occlusion_queryGraphicsStateGuardian
get_supports_occlusion_query() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_sampler_objectsGraphicsStateGuardianinline
get_supports_sampler_objects() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_shadow_filterGraphicsStateGuardianinline
get_supports_shadow_filter() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
get_supports_stencilGraphicsStateGuardianinline
get_supports_stencil() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_tessellation_shadersGraphicsStateGuardianinline
get_supports_tessellation_shaders() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_tex_non_pow2GraphicsStateGuardianinline
get_supports_tex_non_pow2() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_texture_combineGraphicsStateGuardianinline
get_supports_texture_combine() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_texture_dot3GraphicsStateGuardianinline
get_supports_texture_dot3() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_texture_saved_resultGraphicsStateGuardianinline
get_supports_texture_saved_result() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_texture_srgbGraphicsStateGuardianinline
get_supports_texture_srgb() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
get_supports_timer_queryGraphicsStateGuardian
get_supports_timer_query() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_supports_two_sided_stencilGraphicsStateGuardianinline
get_supports_two_sided_stencil() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_texture_quality_overrideGraphicsStateGuardianinline
get_texture_quality_override() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_threading_model() constGraphicsStateGuardianinline
get_timer_queries_activeGraphicsStateGuardian
get_timer_queries_active() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
get_type() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinevirtual
get_type (defined in TypedObject)TypedObject
get_type_index() constTypedObjectinline
get_weak_list() constReferenceCountinline
GraphicsEngine (defined in GraphicsStateGuardian)GraphicsStateGuardianfriend
GraphicsPipe (defined in GraphicsStateGuardian)GraphicsStateGuardianfriend
GraphicsStateGuardian(CoordinateSystem internal_coordinate_system, GraphicsEngine *engine, GraphicsPipe *pipe) (defined in GraphicsStateGuardian)GraphicsStateGuardian
GraphicsWindow (defined in GraphicsStateGuardian)GraphicsStateGuardianfriend
has_extension(const std::string &extension) constGraphicsStateGuardianvirtual
has_weak_list() constReferenceCountinline
host (defined in GraphicsStateGuardian)GraphicsStateGuardian
init_type() (defined in GraphicsStateGuardian)GraphicsStateGuardianinlinestatic
is_activeGraphicsStateGuardianinline
is_active() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
is_exact_type(TypeHandle handle) constTypedObjectinline
is_hardware() constGraphicsStateGuardianinline
is_of_type(TypeHandle handle) constTypedObjectinline
is_validGraphicsStateGuardianinline
is_valid() const (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
local_object()ReferenceCountinline
mark_bam_modified()TypedWritableinline
mark_new()GraphicsStateGuardianinline
mark_rehash_generated_shaders() (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinestatic
needs_reset() constGraphicsStateGuardianinline
Null (defined in TypedWritable)TypedWritablestatic
operator=(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount)TypedWritableReferenceCountinline
operator=(const TypedWritable &copy) (defined in TypedWritable)TypedWritableinline
operator=(const TypedObject &copy)=default (defined in TypedObject)TypedObjectinline
pop_group_marker() (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinevirtual
prefers_triangle_strips() constGraphicsStateGuardianinlinevirtual
prepare_display_region(DisplayRegionPipelineReader *dr)GraphicsStateGuardianvirtual
prepare_geom(Geom *geom)GraphicsStateGuardianvirtual
prepare_index_buffer(GeomPrimitive *data)GraphicsStateGuardianvirtual
prepare_lens()GraphicsStateGuardianvirtual
prepare_sampler(const SamplerState &sampler)GraphicsStateGuardianvirtual
prepare_shader(Shader *shader)GraphicsStateGuardianvirtual
prepare_shader_buffer(ShaderBuffer *data)GraphicsStateGuardianvirtual
prepare_texture(Texture *tex, int view)GraphicsStateGuardianvirtual
prepare_vertex_buffer(GeomVertexArrayData *data)GraphicsStateGuardianvirtual
PT(OcclusionQueryContext) end_occlusion_query() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
PT(TimerQueryContext) issue_timer_query(int pstats_index) (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
PT(GeomMunger) get_geom_munger(const RenderState *state (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
PT(GeomMunger) make_geom_munger(const RenderState *state (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
PT(Texture) get_shadow_map(const NodePath &light_np (defined in GraphicsStateGuardian)GraphicsStateGuardian
PT(TypedWritableReferenceCount) decode_from_bam_stream(vector_uchar data (defined in TypedWritableReferenceCount)TypedWritableReferenceCountstatic
push_group_marker(const std::string &marker) (defined in GraphicsStateGuardianBase)GraphicsStateGuardianBaseinlinevirtual
reader (defined in TypedWritableReferenceCount)TypedWritableReferenceCount
ref() constReferenceCountinline
ref_if_nonzero() constReferenceCountinline
release_all()GraphicsStateGuardianinline
release_all_geoms()GraphicsStateGuardianinline
release_all_index_buffers()GraphicsStateGuardianinline
release_all_samplers()GraphicsStateGuardianinline
release_all_shader_buffers()GraphicsStateGuardianinline
release_all_textures()GraphicsStateGuardianinline
release_all_vertex_buffers()GraphicsStateGuardianinline
release_geom(GeomContext *gc)GraphicsStateGuardianvirtual
release_index_buffer(IndexBufferContext *ibc)GraphicsStateGuardianvirtual
release_sampler(SamplerContext *sc)GraphicsStateGuardianvirtual
release_shader(ShaderContext *sc)GraphicsStateGuardianvirtual
release_shader_buffer(BufferContext *ibc)GraphicsStateGuardianvirtual
release_texture(TextureContext *tc)GraphicsStateGuardianvirtual
release_vertex_buffer(VertexBufferContext *vbc)GraphicsStateGuardianvirtual
remove_gsg(GraphicsStateGuardianBase *gsg)GraphicsStateGuardianBasestatic
remove_window(GraphicsOutputBase *window)GraphicsStateGuardianvirtual
require_fully_complete() constTypedWritablevirtual
reset()GraphicsStateGuardianvirtual
reset_if_new()GraphicsStateGuardianinline
restore_gamma()GraphicsStateGuardianvirtual
set_activeGraphicsStateGuardianinline
set_active(bool active) (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
set_coordinate_systemGraphicsStateGuardian
set_coordinate_system(CoordinateSystem cs) (defined in GraphicsStateGuardian)GraphicsStateGuardian
set_current_properties(const FrameBufferProperties *properties) (defined in GraphicsStateGuardian)GraphicsStateGuardian
set_default_gsg(GraphicsStateGuardianBase *default_gsg)GraphicsStateGuardianBasestatic
set_flash_textureGraphicsStateGuardian
set_flash_texture(Texture *tex) (defined in GraphicsStateGuardian)GraphicsStateGuardian
set_gammaGraphicsStateGuardian
set_gamma(PN_stdfloat gamma) (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
set_incomplete_renderGraphicsStateGuardianinline
set_incomplete_render(bool incomplete_render) (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
set_loaderGraphicsStateGuardianinline
set_loader(Loader *loader) (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
set_sceneGraphicsStateGuardian
set_scene(SceneSetup *scene_setup) (defined in GraphicsStateGuardian)GraphicsStateGuardian
set_shader_generatorGraphicsStateGuardianinline
set_shader_generator(ShaderGenerator *shader_generator) (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
set_shader_modelGraphicsStateGuardianinline
set_shader_model(ShaderModel shader_model) (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
set_state_and_transform(const RenderState *state, const TransformState *transform)GraphicsStateGuardianvirtual
set_texture_quality_overrideGraphicsStateGuardianinline
set_texture_quality_override(Texture::QualityLevel quality_level) (defined in GraphicsStateGuardian)GraphicsStateGuardianinline
ShaderModel enum name (defined in GraphicsStateGuardian)GraphicsStateGuardian
SM_00 enum value (defined in GraphicsStateGuardian)GraphicsStateGuardian
SM_11 enum value (defined in GraphicsStateGuardian)GraphicsStateGuardian
SM_20 enum value (defined in GraphicsStateGuardian)GraphicsStateGuardian
SM_2X enum value (defined in GraphicsStateGuardian)GraphicsStateGuardian
SM_30 enum value (defined in GraphicsStateGuardian)GraphicsStateGuardian
SM_40 enum value (defined in GraphicsStateGuardian)GraphicsStateGuardian
SM_50 enum value (defined in GraphicsStateGuardian)GraphicsStateGuardian
SM_51 enum value (defined in GraphicsStateGuardian)GraphicsStateGuardian
test_ref_count_integrity() constReferenceCountinline
test_ref_count_nonzero() constReferenceCountinline
TextureCallback typedef (defined in GraphicsStateGuardian)GraphicsStateGuardian
traverse_prepared_textures(TextureCallback *func, void *callback_arg)GraphicsStateGuardian
TypedObject()=default (defined in TypedObject)TypedObjectinline
TypedObject(const TypedObject &copy)=default (defined in TypedObject)TypedObjectinline
TypedWritable() (defined in TypedWritable)TypedWritableinline
TypedWritable(const TypedWritable &copy) (defined in TypedWritable)TypedWritableinline
TypedWritableReferenceCount() (defined in TypedWritableReferenceCount)TypedWritableReferenceCountinline
TypedWritableReferenceCount(const TypedWritableReferenceCount &copy) (defined in TypedWritableReferenceCount)TypedWritableReferenceCountinline
unref() constReferenceCountinlinevirtual
update_bam_nested(BamWriter *manager)TypedWritablevirtual
update_texture(TextureContext *tc, bool force)GraphicsStateGuardianvirtual
weak_ref()ReferenceCountinline
weak_unref()ReferenceCountinline
write_datagram(BamWriter *manager, Datagram &dg)TypedWritablevirtual
~GraphicsStateGuardian() (defined in GraphicsStateGuardian)GraphicsStateGuardianvirtual
~ReferenceCount() (defined in ReferenceCount)ReferenceCountinlinevirtual
~TypedObject() (defined in TypedObject)TypedObjectvirtual
~TypedWritable() (defined in TypedWritable)TypedWritablevirtual