Panda3D
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PointParticleRenderer Class Reference

Simple point/point particle renderer. More...

#include "pointParticleRenderer.h"

Inheritance diagram for PointParticleRenderer:
BaseParticleRenderer ReferenceCount MemoryBase

Public Types

enum  PointParticleBlendType { PP_ONE_COLOR, PP_BLEND_LIFE, PP_BLEND_VEL }
 
- Public Types inherited from BaseParticleRenderer
enum  ParticleRendererAlphaMode {
  PR_ALPHA_NONE, PR_ALPHA_OUT, PR_ALPHA_IN, PR_ALPHA_IN_OUT,
  PR_ALPHA_USER, PR_NOT_INITIALIZED_YET
}
 
enum  ParticleRendererBlendMethod { PP_NO_BLEND, PP_BLEND_LINEAR, PP_BLEND_CUBIC }
 

Public Member Functions

 PointParticleRenderer (const PointParticleRenderer &copy)
 Copy constructor. More...
 
 PointParticleRenderer (ParticleRendererAlphaMode ad=PR_ALPHA_NONE, PN_stdfloat point_size=1.0f, PointParticleBlendType bt=PP_ONE_COLOR, ParticleRendererBlendMethod bm=PP_NO_BLEND, const LColor &sc=LColor(1.0f, 1.0f, 1.0f, 1.0f), const LColor &ec=LColor(1.0f, 1.0f, 1.0f, 1.0f))
 special constructor More...
 
virtual ~PointParticleRenderer ()
 Simple destructor. More...
 
ParticleRendererBlendMethod get_blend_method () const
 
PointParticleBlendType get_blend_type () const
 
const LColor & get_end_color () const
 
PN_stdfloat get_point_size () const
 
const LColor & get_start_color () const
 
virtual BaseParticleRenderermake_copy ()
 for spawning systems from dead particles More...
 
virtual void output (std::ostream &out) const
 Write a string representation of this instance to <out>. More...
 
void set_blend_method (ParticleRendererBlendMethod bm)
 
void set_blend_type (PointParticleBlendType bt)
 
void set_end_color (const LColor &ec)
 
void set_point_size (PN_stdfloat point_size)
 
void set_start_color (const LColor &sc)
 
virtual void write (std::ostream &out, int indent_level=0) const
 Write a string representation of this instance to <out>. More...
 
- Public Member Functions inherited from BaseParticleRenderer
virtual ~BaseParticleRenderer ()
 Destructor. More...
 
ParticleRendererAlphaMode get_alpha_mode () const
 
bool get_ignore_scale () const
 Returns the "ignore scale" flag. More...
 
GeomNodeget_render_node () const
 Query the geomnode pointer. More...
 
NodePath get_render_node_path () const
 Query the geomnode pointer. More...
 
PN_stdfloat get_user_alpha () const
 gets alpha for "user" alpha mode More...
 
void set_alpha_mode (ParticleRendererAlphaMode am)
 
void set_color_blend_mode (ColorBlendAttrib::Mode bm, ColorBlendAttrib::Operand oa=ColorBlendAttrib::O_zero, ColorBlendAttrib::Operand ob=ColorBlendAttrib::O_zero)
 sets the ColorBlendAttrib on the _render_node More...
 
void set_ignore_scale (bool ignore_scale)
 Sets the "ignore scale" flag. More...
 
void set_user_alpha (PN_stdfloat ua)
 sets alpha for "user" alpha mode More...
 
- Public Member Functions inherited from ReferenceCount
int get_ref_count () const
 
WeakReferenceListget_weak_list () const
 Returns the WeakReferenceList associated with this ReferenceCount object. More...
 
bool has_weak_list () const
 Returns true if this particular ReferenceCount object has a WeakReferenceList created, false otherwise. More...
 
void local_object ()
 This function should be called, once, immediately after creating a new instance of some ReferenceCount-derived object on the stack. More...
 
void ref () const
 Explicitly increments the reference count. More...
 
bool ref_if_nonzero () const
 Atomically increases the reference count of this object if it is not zero. More...
 
bool test_ref_count_integrity () const
 Does some easy checks to make sure that the reference count isn't completely bogus. More...
 
bool test_ref_count_nonzero () const
 Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More...
 
virtual bool unref () const
 Explicitly decrements the reference count. More...
 
WeakReferenceListweak_ref ()
 Adds the indicated PointerToVoid as a weak reference to this object. More...
 
void weak_unref ()
 Removes the indicated PointerToVoid as a weak reference to this object. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from ReferenceCount
static TypeHandle get_class_type ()
 
static void init_type ()
 
- Public Attributes inherited from ReferenceCount
 get_ref_count
 Returns the current reference count. More...
 

Detailed Description

Simple point/point particle renderer.

Does NOT handle billboards- use BillboardParticleRenderer for that.

Definition at line 33 of file pointParticleRenderer.h.

Constructor & Destructor Documentation

◆ PointParticleRenderer() [1/2]

PointParticleRenderer::PointParticleRenderer ( const PointParticleRenderer copy)

Copy constructor.

Definition at line 45 of file pointParticleRenderer.cxx.

Referenced by make_copy().

◆ PointParticleRenderer() [2/2]

PointParticleRenderer::PointParticleRenderer ( ParticleRendererAlphaMode  ad = PR_ALPHA_NONE,
PN_stdfloat  point_size = 1.0f,
PointParticleBlendType  bt = PP_ONE_COLOR,
ParticleRendererBlendMethod  bm = PP_NO_BLEND,
const LColor &  sc = LColor(1.0f, 1.0f, 1.0f, 1.0f),
const LColor &  ec = LColor(1.0f, 1.0f, 1.0f, 1.0f) 
)
explicit

special constructor

Definition at line 28 of file pointParticleRenderer.cxx.

◆ ~PointParticleRenderer()

PointParticleRenderer::~PointParticleRenderer ( )
virtual

Simple destructor.

Definition at line 61 of file pointParticleRenderer.cxx.

Member Function Documentation

◆ make_copy()

BaseParticleRenderer * PointParticleRenderer::make_copy ( )
virtual

for spawning systems from dead particles

Implements BaseParticleRenderer.

Definition at line 68 of file pointParticleRenderer.cxx.

References PointParticleRenderer().

◆ output()

void PointParticleRenderer::output ( std::ostream &  out) const
virtual

Write a string representation of this instance to <out>.

Reimplemented from BaseParticleRenderer.

Definition at line 260 of file pointParticleRenderer.cxx.

◆ write()

void PointParticleRenderer::write ( std::ostream &  out,
int  indent_level = 0 
) const
virtual

Write a string representation of this instance to <out>.

Reimplemented from BaseParticleRenderer.

Definition at line 270 of file pointParticleRenderer.cxx.

References indent(), and BaseParticleRenderer::write().


The documentation for this class was generated from the following files: