Panda3D
linearUserDefinedForce.I
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1 /**
2  * PANDA 3D SOFTWARE
3  * Copyright (c) Carnegie Mellon University. All rights reserved.
4  *
5  * All use of this software is subject to the terms of the revised BSD
6  * license. You should have received a copy of this license along
7  * with this source code in a file named "LICENSE."
8  *
9  * @file linearUserDefinedForce.I
10  * @author charles
11  * @date 2000-07-31
12  */
13 
14 /**
15 
16  */
17 void LinearUserDefinedForce::
18 set_proc(LVector3 (*proc)(const PhysicsObject *)) {
19  _proc = proc;
20 }
A body on which physics will be applied.
Definition: physicsObject.h:27