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PhysxUtilLib Class Reference

Public Member Functions

bool box_box_intersect (const LVector3f &extents0, const LPoint3f &center0, const LMatrix3f &rotation0, const LVector3f &extents1, const LPoint3f &center1, const LMatrix3f &rotation1, bool full_test)
 Boolean intersection test between two OBBs. More...
 
bool box_contains_point (const PhysxBox &box, const LPoint3f &p)
 Test if an oriented box contains a point. More...
 
PhysxBox compute_box_around_capsule (const PhysxCapsule &capsule)
 Compute a box which encloses a capsule. More...
 
float compute_box_density (const LVector3f &extents, float mass)
 Computes density of a homogeneous box according to box mass. More...
 
LVector3f compute_box_inertia_tensor (float mass, float xlength, float ylength, float zlength)
 Computes diagonalized inertia tensor for a box. More...
 
float compute_box_mass (const LVector3f &extents, float density)
 Computes mass of a homogeneous box according to box density. More...
 
LVector3f compute_box_world_edge_normal (const PhysxBox &box, unsigned int edge_index)
 Compute and edge normals for an oriented box. More...
 
PhysxCapsule compute_capsule_around_box (const PhysxBox &box)
 Compute a capsule which encloses a box. More...
 
float compute_cone_density (float radius, float length, float mass)
 Computes density of a homogeneous cone according to cone mass. More...
 
float compute_cone_mass (float radius, float length, float density)
 Computes mass of a homogeneous cone according to cone density. More...
 
float compute_cylinder_density (float radius, float length, float mass)
 Computes density of a homogeneous cylinder according to cylinder mass. More...
 
float compute_cylinder_mass (float radius, float length, float density)
 Computes mass of a homogeneous cylinder according to cylinder density. More...
 
float compute_distance_squared (const PhysxRay &ray, const LPoint3f &point)
 Compute the distance squared from a point to a ray. More...
 
float compute_ellipsoid_density (const LVector3f &extents, float mass)
 Computes density of a homogeneous ellipsoid according to ellipsoid mass. More...
 
float compute_ellipsoid_mass (const LVector3f &extents, float density)
 Computes mass of a homogeneous ellipsoid according to ellipsoid density. More...
 
float compute_sphere_density (float radius, float mass)
 Computes density of a homogeneous sphere according to sphere mass. More...
 
LVector3f compute_sphere_inertia_tensor (float mass, float radius, bool hollow)
 Computes diagonalized inertia tensor for a sphere. More...
 
float compute_sphere_mass (float radius, float density)
 Computes mass of a homogeneous sphere according to sphere density. More...
 
float compute_square_distance (const PhysxSegment &seg, const LPoint3f &point)
 Compute the distance squared from a point to a line segment. More...
 
PhysxBox create_box (const PhysxBounds3 &aabb, const LMatrix4f &mat)
 Create an oriented box from an axis aligned box and a transformation. More...
 
LMatrix3f find_rotation_matrix (const LVector3f &x, const LVector3f &b)
 Computes a rotation matrix M so that: M * x = b (x and b are unit vectors). More...
 
int int_ceil (const float &f)
 Convert a floating point number to an integer. More...
 
int int_chop (const float &f)
 Convert a floating point number to an integer. More...
 
int int_floor (const float &f)
 Convert a floating point number to an integer. More...
 
bool is_box_a_inside_box_b (const PhysxBox &a, const PhysxBox &b)
 Test if box A is inside another box B. More...
 
PhysxSphere merge_spheres (const PhysxSphere &sphere0, const PhysxSphere &sphere1)
 Compute an overall bounding sphere for a pair of spheres. More...
 
void normal_to_tangents (const LVector3f &n, LVector3f &t1, LVector3f &t2)
 Get the tangent vectors associated with a normal. More...
 
float point_obb_sqr_dist (const LPoint3f &point, const LPoint3f &center, const LVector3f &extents, const LMatrix3f &rot, LPoint3f &params)
 Point-vs-OBB distance computation. More...
 
bool ray_aabb_intersect (const LPoint3f &min, const LPoint3f &max, const LPoint3f &origin, const LVector3f &dir, LPoint3f &coord)
 Ray-AABB intersection test. More...
 
unsigned int ray_capsule_intersect (const LPoint3f &origin, const LVector3f &dir, const PhysxCapsule &capsule)
 Ray-capsule intersection test. More...
 
bool ray_obb_intersect (const PhysxRay &ray, const LPoint3f &center, const LVector3f &extents, const LMatrix3f &rot)
 Boolean ray-OBB intersection test. More...
 
bool ray_plane_intersect (const PhysxRay &ray, const PhysxPlane &plane, LPoint3f &point_on_plane)
 Ray-plane intersection test. More...
 
bool ray_sphere_intersect (const LPoint3f &origin, const LVector3f &dir, float length, const LPoint3f &center, float radius, LPoint3f &hit_pos)
 Ray-sphere intersection test. More...
 
bool ray_tri_intersect (const LPoint3f &orig, const LVector3f &dir, const LPoint3f &vert0, const LPoint3f &vert1, const LPoint3f &vert2, LVector3f &hit, bool cull)
 Ray-triangle intersection test. More...
 
bool segment_aabb_intersect (const LPoint3f &p0, const LPoint3f &p1, const LPoint3f &min, const LPoint3f &max)
 Boolean segment-AABB intersection test. More...
 
bool segment_box_intersect (const LPoint3f &p1, const LPoint3f &p2, const LPoint3f &bbox_min, const LPoint3f &bbox_max, LPoint3f &intercept)
 Segment-AABB intersection test. More...
 
bool segment_obb_intersect (const LPoint3f &p0, const LPoint3f &p1, const LPoint3f &center, const LVector3f &extents, const LMatrix3f &rot)
 Boolean segment-OBB intersection test. More...
 
void set_fpu_exceptions (bool b)
 Set FPU precision. More...
 
void set_fpu_precision24 ()
 Set FPU precision. More...
 
void set_fpu_precision53 ()
 Set FPU precision. More...
 
void set_fpu_precision64 ()
 Set FPU precision. More...
 
void set_fpu_rounding_chop ()
 Set FPU precision. More...
 
void set_fpu_rounding_down ()
 Set FPU rounding mode. More...
 
void set_fpu_rounding_near ()
 Set FPU rounding mode. More...
 
void set_fpu_rounding_up ()
 Set FPU rounding mode. More...
 
bool sweep_box_box (const PhysxBox &box0, const PhysxBox &box1, const LVector3f &dir, float length, LPoint3f &ip, LVector3f &normal)
 Box-vs-box sweep test. More...
 
bool sweep_box_capsule (const PhysxBox &box, const PhysxCapsule &lss, const LVector3f &dir, float length, LVector3f &normal)
 Box-vs-capsule sweep test. More...
 
bool sweep_box_sphere (const PhysxBox &box, const PhysxSphere &sphere, const LVector3f &dir, float length, LVector3f &normal)
 Box-vs-sphere sweep test. More...
 
bool sweep_capsule_capsule (const PhysxCapsule &lss0, const PhysxCapsule &lss1, const LVector3f &dir, float length, LPoint3f &ip, LVector3f &normal)
 Capsule-vs-capsule sweep test. More...
 
bool sweep_sphere_capsule (const PhysxSphere &sphere, const PhysxCapsule &lss, const LVector3f &dir, float length, LPoint3f &ip, LVector3f &normal)
 Sphere-vs-capsule sweep test. More...
 
bool swept_spheres_intersect (const PhysxSphere &sphere0, const LVector3f &velocity0, const PhysxSphere &sphere1, const LVector3f &velocity1)
 Sphere-sphere sweep test. More...
 
bool tri_box_intersect (const LPoint3f &vertex0, const LPoint3f &vertex1, const LPoint3f &vertex2, const LPoint3f &center, const LVector3f &extents)
 Boolean intersection test between a triangle and a box. More...
 

Public Attributes

NxUtilLib * _ptr
 

Detailed Description

Definition at line 33 of file physxUtilLib.h.

Member Function Documentation

◆ box_box_intersect()

bool PhysxUtilLib::box_box_intersect ( const LVector3f &  extents0,
const LPoint3f &  center0,
const LMatrix3f &  rotation0,
const LVector3f &  extents1,
const LPoint3f &  center1,
const LMatrix3f &  rotation1,
bool  full_test 
)

Boolean intersection test between two OBBs.

Uses the separating axis theorem. Disabling 'full_test' only performs 6 axis tests out of 15.

Parameters
[in]extents0

Definition at line 422 of file physxUtilLib.cxx.

◆ box_contains_point()

bool PhysxUtilLib::box_contains_point ( const PhysxBox box,
const LPoint3f &  p 
)

Test if an oriented box contains a point.

Parameters
[in]box

Definition at line 129 of file physxUtilLib.cxx.

References PhysxManager::point3_to_nxVec3().

◆ compute_box_around_capsule()

PhysxBox PhysxUtilLib::compute_box_around_capsule ( const PhysxCapsule capsule)

Compute a box which encloses a capsule.

Parameters
[in]capsule

Definition at line 196 of file physxUtilLib.cxx.

◆ compute_box_density()

float PhysxUtilLib::compute_box_density ( const LVector3f &  extents,
float  mass 
)

Computes density of a homogeneous box according to box mass.

Parameters
[in]radius

Definition at line 316 of file physxUtilLib.cxx.

References PhysxManager::vec3_to_nxVec3().

◆ compute_box_inertia_tensor()

LVector3f PhysxUtilLib::compute_box_inertia_tensor ( float  mass,
float  xlength,
float  ylength,
float  zlength 
)

Computes diagonalized inertia tensor for a box.

Parameters
[in]mass

Definition at line 394 of file physxUtilLib.cxx.

References PhysxManager::nxVec3_to_vec3().

◆ compute_box_mass()

float PhysxUtilLib::compute_box_mass ( const LVector3f &  extents,
float  density 
)

Computes mass of a homogeneous box according to box density.

Parameters
[in]radius

Definition at line 305 of file physxUtilLib.cxx.

References PhysxManager::vec3_to_nxVec3().

◆ compute_box_world_edge_normal()

LVector3f PhysxUtilLib::compute_box_world_edge_normal ( const PhysxBox box,
unsigned int  edge_index 
)

Compute and edge normals for an oriented box.

This is an averaged normal, from the two faces sharing the edge. The edge index should be from 0 to 11 (i.e. a box has 12 edges).

Parameters
[in]box

Definition at line 155 of file physxUtilLib.cxx.

◆ compute_capsule_around_box()

PhysxCapsule PhysxUtilLib::compute_capsule_around_box ( const PhysxBox box)

Compute a capsule which encloses a box.

Parameters
[in]box

Definition at line 171 of file physxUtilLib.cxx.

◆ compute_cone_density()

float PhysxUtilLib::compute_cone_density ( float  radius,
float  length,
float  mass 
)

Computes density of a homogeneous cone according to cone mass.

Parameters
[in]radius

Definition at line 382 of file physxUtilLib.cxx.

◆ compute_cone_mass()

float PhysxUtilLib::compute_cone_mass ( float  radius,
float  length,
float  density 
)

Computes mass of a homogeneous cone according to cone density.

Parameters
[in]radius

Definition at line 371 of file physxUtilLib.cxx.

◆ compute_cylinder_density()

float PhysxUtilLib::compute_cylinder_density ( float  radius,
float  length,
float  mass 
)

Computes density of a homogeneous cylinder according to cylinder mass.

Parameters
[in]radius

Definition at line 360 of file physxUtilLib.cxx.

◆ compute_cylinder_mass()

float PhysxUtilLib::compute_cylinder_mass ( float  radius,
float  length,
float  density 
)

Computes mass of a homogeneous cylinder according to cylinder density.

Parameters
[in]radius

Definition at line 349 of file physxUtilLib.cxx.

◆ compute_distance_squared()

float PhysxUtilLib::compute_distance_squared ( const PhysxRay ray,
const LPoint3f &  point 
)

Compute the distance squared from a point to a ray.

Parameters
[in]ray

Definition at line 209 of file physxUtilLib.cxx.

References PhysxManager::point3_to_nxVec3().

◆ compute_ellipsoid_density()

float PhysxUtilLib::compute_ellipsoid_density ( const LVector3f &  extents,
float  mass 
)

Computes density of a homogeneous ellipsoid according to ellipsoid mass.

Parameters
[in]radius

Definition at line 338 of file physxUtilLib.cxx.

References PhysxManager::vec3_to_nxVec3().

◆ compute_ellipsoid_mass()

float PhysxUtilLib::compute_ellipsoid_mass ( const LVector3f &  extents,
float  density 
)

Computes mass of a homogeneous ellipsoid according to ellipsoid density.

Parameters
[in]radius

Definition at line 327 of file physxUtilLib.cxx.

References PhysxManager::vec3_to_nxVec3().

◆ compute_sphere_density()

float PhysxUtilLib::compute_sphere_density ( float  radius,
float  mass 
)

Computes density of a homogeneous sphere according to sphere mass.

Parameters
[in]radius

Definition at line 294 of file physxUtilLib.cxx.

◆ compute_sphere_inertia_tensor()

LVector3f PhysxUtilLib::compute_sphere_inertia_tensor ( float  mass,
float  radius,
bool  hollow 
)

Computes diagonalized inertia tensor for a sphere.

Parameters
[in]mass

Definition at line 407 of file physxUtilLib.cxx.

References PhysxManager::nxVec3_to_vec3().

◆ compute_sphere_mass()

float PhysxUtilLib::compute_sphere_mass ( float  radius,
float  density 
)

Computes mass of a homogeneous sphere according to sphere density.

Parameters
[in]radius

Definition at line 283 of file physxUtilLib.cxx.

◆ compute_square_distance()

float PhysxUtilLib::compute_square_distance ( const PhysxSegment seg,
const LPoint3f &  point 
)

Compute the distance squared from a point to a line segment.

Parameters
[in]seg

Definition at line 221 of file physxUtilLib.cxx.

References PhysxManager::point3_to_nxVec3().

◆ create_box()

PhysxBox PhysxUtilLib::create_box ( const PhysxBounds3 aabb,
const LMatrix4f &  mat 
)

Create an oriented box from an axis aligned box and a transformation.

Parameters
[in]aabb

Definition at line 140 of file physxUtilLib.cxx.

◆ find_rotation_matrix()

LMatrix3f PhysxUtilLib::find_rotation_matrix ( const LVector3f &  x,
const LVector3f &  b 
)

Computes a rotation matrix M so that: M * x = b (x and b are unit vectors).

Parameters
[in]x

Definition at line 268 of file physxUtilLib.cxx.

References PhysxManager::nxMat33_to_mat3(), and PhysxManager::vec3_to_nxVec3().

◆ int_ceil()

int PhysxUtilLib::int_ceil ( const float &  f)

Convert a floating point number to an integer.

Definition at line 100 of file physxUtilLib.cxx.

◆ int_chop()

int PhysxUtilLib::int_chop ( const float &  f)

Convert a floating point number to an integer.

Definition at line 109 of file physxUtilLib.cxx.

◆ int_floor()

int PhysxUtilLib::int_floor ( const float &  f)

Convert a floating point number to an integer.

Definition at line 118 of file physxUtilLib.cxx.

◆ is_box_a_inside_box_b()

bool PhysxUtilLib::is_box_a_inside_box_b ( const PhysxBox a,
const PhysxBox b 
)

Test if box A is inside another box B.

Returns TRUE if box A is inside box B.

Parameters
[in]a

Definition at line 185 of file physxUtilLib.cxx.

◆ merge_spheres()

PhysxSphere PhysxUtilLib::merge_spheres ( const PhysxSphere sphere0,
const PhysxSphere sphere1 
)

Compute an overall bounding sphere for a pair of spheres.

Parameters
[in]sphere0

Definition at line 233 of file physxUtilLib.cxx.

◆ normal_to_tangents()

void PhysxUtilLib::normal_to_tangents ( const LVector3f &  n,
LVector3f &  t1,
LVector3f &  t2 
)

Get the tangent vectors associated with a normal.

Parameters
[in]n

Definition at line 246 of file physxUtilLib.cxx.

References PhysxManager::vec3_to_nxVec3().

◆ point_obb_sqr_dist()

float PhysxUtilLib::point_obb_sqr_dist ( const LPoint3f &  point,
const LPoint3f &  center,
const LVector3f &  extents,
const LMatrix3f &  rot,
LPoint3f &  params 
)

Point-vs-OBB distance computation.

Returns distance between a point and an OBB.

Parameters
[in]pointThe point
[in]centerOBB center
[in]extentsOBB extents
[in]rotOBB rotation
[out]paramsClosest point on the box, in box space

Definition at line 840 of file physxUtilLib.cxx.

◆ ray_aabb_intersect()

bool PhysxUtilLib::ray_aabb_intersect ( const LPoint3f &  min,
const LPoint3f &  max,
const LPoint3f &  origin,
const LVector3f &  dir,
LPoint3f &  coord 
)

Ray-AABB intersection test.

Also computes intersection point.

Parameters
[in]min

Definition at line 544 of file physxUtilLib.cxx.

◆ ray_capsule_intersect()

unsigned int PhysxUtilLib::ray_capsule_intersect ( const LPoint3f &  origin,
const LVector3f &  dir,
const PhysxCapsule capsule 
)

Ray-capsule intersection test.

Returns number of intersection points (0,1 or 2) along the ray.

Parameters
[in]origin

Definition at line 633 of file physxUtilLib.cxx.

◆ ray_obb_intersect()

bool PhysxUtilLib::ray_obb_intersect ( const PhysxRay ray,
const LPoint3f &  center,
const LVector3f &  extents,
const LMatrix3f &  rot 
)

Boolean ray-OBB intersection test.

Based on separating axis theorem.

Parameters
[in]ray

Definition at line 613 of file physxUtilLib.cxx.

◆ ray_plane_intersect()

bool PhysxUtilLib::ray_plane_intersect ( const PhysxRay ray,
const PhysxPlane plane,
LPoint3f &  point_on_plane 
)

Ray-plane intersection test.

Parameters
[in]ray

Definition at line 469 of file physxUtilLib.cxx.

◆ ray_sphere_intersect()

bool PhysxUtilLib::ray_sphere_intersect ( const LPoint3f &  origin,
const LVector3f &  dir,
float  length,
const LPoint3f &  center,
float  radius,
LPoint3f &  hit_pos 
)

Ray-sphere intersection test.

Returns true if the ray intersects the sphere, and the impact point if needed.

Parameters
[in]origin

Definition at line 488 of file physxUtilLib.cxx.

◆ ray_tri_intersect()

bool PhysxUtilLib::ray_tri_intersect ( const LPoint3f &  orig,
const LVector3f &  dir,
const LPoint3f &  vert0,
const LPoint3f &  vert1,
const LPoint3f &  vert2,
LVector3f &  hit,
bool  cull 
)

Ray-triangle intersection test.

Returns impact distance (t) as well as barycentric coordinates (u,v) of impact point. The test performs back face culling or not according to 'cull'.

Parameters
[in]orig

Definition at line 675 of file physxUtilLib.cxx.

◆ segment_aabb_intersect()

bool PhysxUtilLib::segment_aabb_intersect ( const LPoint3f &  p0,
const LPoint3f &  p1,
const LPoint3f &  min,
const LPoint3f &  max 
)

Boolean segment-AABB intersection test.

Based on separating axis theorem.

Parameters
[in]p0

Definition at line 593 of file physxUtilLib.cxx.

◆ segment_box_intersect()

bool PhysxUtilLib::segment_box_intersect ( const LPoint3f &  p1,
const LPoint3f &  p2,
const LPoint3f &  bbox_min,
const LPoint3f &  bbox_max,
LPoint3f &  intercept 
)

Segment-AABB intersection test.

Also computes intersection point.

Parameters
[in]p1

Definition at line 517 of file physxUtilLib.cxx.

◆ segment_obb_intersect()

bool PhysxUtilLib::segment_obb_intersect ( const LPoint3f &  p0,
const LPoint3f &  p1,
const LPoint3f &  center,
const LVector3f &  extents,
const LMatrix3f &  rot 
)

Boolean segment-OBB intersection test.

Based on separating axis theorem.

Parameters
[in]p0

Definition at line 571 of file physxUtilLib.cxx.

◆ set_fpu_exceptions()

void PhysxUtilLib::set_fpu_exceptions ( bool  b)

Set FPU precision.

Definition at line 28 of file physxUtilLib.cxx.

◆ set_fpu_precision24()

void PhysxUtilLib::set_fpu_precision24 ( )

Set FPU precision.

Definition at line 37 of file physxUtilLib.cxx.

◆ set_fpu_precision53()

void PhysxUtilLib::set_fpu_precision53 ( )

Set FPU precision.

Definition at line 46 of file physxUtilLib.cxx.

◆ set_fpu_precision64()

void PhysxUtilLib::set_fpu_precision64 ( )

Set FPU precision.

Definition at line 55 of file physxUtilLib.cxx.

◆ set_fpu_rounding_chop()

void PhysxUtilLib::set_fpu_rounding_chop ( )

Set FPU precision.

Definition at line 64 of file physxUtilLib.cxx.

◆ set_fpu_rounding_down()

void PhysxUtilLib::set_fpu_rounding_down ( )

Set FPU rounding mode.

Definition at line 73 of file physxUtilLib.cxx.

◆ set_fpu_rounding_near()

void PhysxUtilLib::set_fpu_rounding_near ( )

Set FPU rounding mode.

Definition at line 82 of file physxUtilLib.cxx.

◆ set_fpu_rounding_up()

void PhysxUtilLib::set_fpu_rounding_up ( )

Set FPU rounding mode.

Definition at line 91 of file physxUtilLib.cxx.

◆ sweep_box_box()

bool PhysxUtilLib::sweep_box_box ( const PhysxBox box0,
const PhysxBox box1,
const LVector3f &  dir,
float  length,
LPoint3f &  ip,
LVector3f &  normal 
)

Box-vs-box sweep test.

Sweeps a box against a box, returns true if box hit the other box. Also returns contact information.

Parameters
[in]box0

Definition at line 813 of file physxUtilLib.cxx.

◆ sweep_box_capsule()

bool PhysxUtilLib::sweep_box_capsule ( const PhysxBox box,
const PhysxCapsule lss,
const LVector3f &  dir,
float  length,
LVector3f &  normal 
)

Box-vs-capsule sweep test.

Sweeps a box against a capsule, returns true if box hit the capsule. Also returns contact information.

Parameters
[in]boxBox
[in]lssCapsule
[in]dirUnit-length sweep direction
[in]lengthLength of sweep
[out]normalNormal at impact point

Definition at line 709 of file physxUtilLib.cxx.

◆ sweep_box_sphere()

bool PhysxUtilLib::sweep_box_sphere ( const PhysxBox box,
const PhysxSphere sphere,
const LVector3f &  dir,
float  length,
LVector3f &  normal 
)

Box-vs-sphere sweep test.

Sweeps a box against a sphere, returns true if box hit the sphere. Also returns contact information.

Parameters
[in]boxBox
[in]sphereSphere
[in]dirUnit-length sweep direction
[in]lengthLength of sweep
[out]normalNormal at impact point

Definition at line 734 of file physxUtilLib.cxx.

◆ sweep_capsule_capsule()

bool PhysxUtilLib::sweep_capsule_capsule ( const PhysxCapsule lss0,
const PhysxCapsule lss1,
const LVector3f &  dir,
float  length,
LPoint3f &  ip,
LVector3f &  normal 
)

Capsule-vs-capsule sweep test.

Sweeps a capsule against a capsule, returns true if capsule hit the other capsule. Also returns contact information.

Parameters
[in]lss0

Definition at line 759 of file physxUtilLib.cxx.

◆ sweep_sphere_capsule()

bool PhysxUtilLib::sweep_sphere_capsule ( const PhysxSphere sphere,
const PhysxCapsule lss,
const LVector3f &  dir,
float  length,
LPoint3f &  ip,
LVector3f &  normal 
)

Sphere-vs-capsule sweep test.

Sweeps a sphere against a capsule, returns true if sphere hit the capsule. Also returns contact information.

Parameters
[in]sphere

Definition at line 786 of file physxUtilLib.cxx.

◆ swept_spheres_intersect()

bool PhysxUtilLib::swept_spheres_intersect ( const PhysxSphere sphere0,
const LVector3f &  velocity0,
const PhysxSphere sphere1,
const LVector3f &  velocity1 
)

Sphere-sphere sweep test.

Returns true if spheres intersect during their linear motion along provided velocity vectors.

Parameters
[in]sphere0

Definition at line 654 of file physxUtilLib.cxx.

◆ tri_box_intersect()

bool PhysxUtilLib::tri_box_intersect ( const LPoint3f &  vertex0,
const LPoint3f &  vertex1,
const LPoint3f &  vertex2,
const LPoint3f &  center,
const LVector3f &  extents 
)

Boolean intersection test between a triangle and a box.

Parameters
[in]vertex0

Definition at line 447 of file physxUtilLib.cxx.


The documentation for this class was generated from the following files: