PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"#include "typeHandle.h"#include "register_type.h"#include "cycleData.h"#include "cycleDataReader.h"#include "cycleDataWriter.h"#include "pipelineCycler.h"#include "animInterface.I"Go to the source code of this file.
Classes | |
| class | AnimInterface |
| This is the fundamental interface for things that have a play/loop/stop type interface for frame-based animation, such as animated characters. More... | |
Functions | |
| std::ostream & | operator<< (std::ostream &out, const AnimInterface &ai) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file animInterface.h.
1.8.15