PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"#include "deferredNodeProperty.h"#include "eggData.h"#include "eggTexture.h"#include "pt_EggTexture.h"#include "eggGroup.h"#include "eggMaterial.h"#include "pt_EggMaterial.h"#include "eggVertexPool.h"#include "texture.h"#include "pandaNode.h"#include "pointerTo.h"#include "lmatrix.h"#include "indirectCompareTo.h"#include "textureAttrib.h"#include "textureStage.h"#include "texGenAttrib.h"#include "colorBlendAttrib.h"#include "eggTransform.h"#include "geomVertexData.h"#include "geomPrimitive.h"#include "bamCacheRecord.h"#include "eggLoader.I"Go to the source code of this file.
Classes | |
| class | EggLoader |
| Converts an egg data structure, possibly read from an egg file but not necessarily, into a scene graph suitable for rendering. More... | |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file eggLoader.h.
1.8.15