PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University. More...
#include "pandabase.h"#include "pandaNode.h"#include "pointerTo.h"#include "stTree.h"#include "stTransform.h"#include "stTerrain.h"#include "callbackObject.h"#include "loaderOptions.h"#include "transformState.h"#include "nodePath.h"#include "pStatCollector.h"#include "randomizer.h"#include "speedtree_api.h"#include "speedTreeNode.I"Go to the source code of this file.
Classes | |
| class | SpeedTreeNode::InstanceList |
| class | SpeedTreeNode |
| Interfaces with the SpeedTree library to render SpeedTree objects, especially trees, within the Panda3D scene graph. More... | |
Functions | |
| std::ostream & | operator<< (std::ostream &out, const SpeedTreeNode::InstanceList &instances) |
PANDA 3D SOFTWARE Copyright (c) Carnegie Mellon University.
All rights reserved.
All use of this software is subject to the terms of the revised BSD license. You should have received a copy of this license along with this source code in a file named "LICENSE."
Definition in file speedTreeNode.h.
1.8.15