a simple directed torque force, the angular equivalent of simple vector force.
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Public Member Functions |
| | AngularVectorForce (const LRotation &quat) |
| | constructor
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| | AngularVectorForce (PN_stdfloat h, PN_stdfloat p, PN_stdfloat r) |
| | constructor
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| | AngularVectorForce (const AngularVectorForce ©) |
| | copy constructor
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| virtual | ~AngularVectorForce () |
| | destructor
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virtual TypeHandle | force_init_type () |
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LRotation | get_local_quat () const |
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virtual TypeHandle | get_type () const |
| virtual void | output (ostream &out) const |
| | Write a string representation of this instance to <out>.
|
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void | set_hpr (PN_stdfloat h, PN_stdfloat p, PN_stdfloat r) |
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void | set_quat (const LRotation &quat) |
| virtual void | write (ostream &out, unsigned int indent=0) const |
| | Write a string representation of this instance to <out>.
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Static Public Member Functions |
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static TypeHandle | get_class_type () |
| static void | init_type () |
| | This function is declared non-inline to work around a compiler bug in g++ 2.96.
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a simple directed torque force, the angular equivalent of simple vector force.
Definition at line 25 of file angularVectorForce.h.