Panda3D
GraphicsEngine Member List

This is the complete list of members for GraphicsEngine, including all inherited members.

add_window(GraphicsOutput *window, int sort)GraphicsEngine
dispatch_compute(const LVecBase3i &work_groups, const ShaderAttrib *sattr, GraphicsStateGuardian *gsg)GraphicsEngine
do_cull(CullHandler *cull_handler, SceneSetup *scene_setup, GraphicsStateGuardian *gsg, Thread *current_thread)GraphicsEnginestatic
extract_texture_data(Texture *tex, GraphicsStateGuardian *gsg)GraphicsEngine
flip_frame()GraphicsEngine
get_auto_flipGraphicsEngineinline
get_auto_flip() const (defined in GraphicsEngine)GraphicsEngineinline
get_class_type() (defined in ReferenceCount)ReferenceCountinlinestatic
get_default_loaderGraphicsEngineinline
get_default_loader() const (defined in GraphicsEngine)GraphicsEngineinline
get_global_ptr() (defined in GraphicsEngine)GraphicsEnginestatic
get_num_windowsGraphicsEngine
get_num_windows() const (defined in GraphicsEngine)GraphicsEngine
get_portal_cullGraphicsEngineinline
get_portal_cull() const (defined in GraphicsEngine)GraphicsEngineinline
get_ref_countReferenceCountinline
get_ref_count() const (defined in ReferenceCount)ReferenceCountinline
get_render_lockGraphicsEngineinline
get_render_lock() const (defined in GraphicsEngine)GraphicsEngineinline
get_threading_modelGraphicsEngine
get_threading_model() const (defined in GraphicsEngine)GraphicsEngine
get_weak_list() constReferenceCountinline
get_windowGraphicsEngine
get_window(int n) const (defined in GraphicsEngine)GraphicsEngine
GraphicsEngine(Pipeline *pipeline=nullptr)GraphicsEngineexplicit
GraphicsOutput (defined in GraphicsEngine)GraphicsEnginefriend
gsg (defined in GraphicsEngine)GraphicsEngine
has_weak_list() constReferenceCountinline
init_type() (defined in ReferenceCount)ReferenceCountinlinestatic
is_empty() constGraphicsEngine
local_object()ReferenceCountinline
make_buffer(GraphicsOutput *host, const std::string &name, int sort, int x_size, int y_size)GraphicsEngineinline
make_buffer(GraphicsStateGuardian *gsg, const std::string &name, int sort, int x_size, int y_size)GraphicsEngineinline
make_output(GraphicsPipe *pipe, const std::string &name, int sort, const FrameBufferProperties &fb_prop, const WindowProperties &win_prop, int flags, GraphicsStateGuardian *gsg=nullptr, GraphicsOutput *host=nullptr)GraphicsEngine
make_parasite(GraphicsOutput *host, const std::string &name, int sort, int x_size, int y_size)GraphicsEngineinline
open_windows()GraphicsEngine
PT(Texture) do_get_screenshot(DisplayRegion *region (defined in GraphicsEngine)GraphicsEngine
ready_flip()GraphicsEngine
ref() constReferenceCountinline
ref_if_nonzero() constReferenceCountinline
remove_all_windows()GraphicsEngine
remove_window(GraphicsOutput *window)GraphicsEngine
render_frame()GraphicsEngine
reset_all_windows(bool swapchain)GraphicsEngine
set_auto_flipGraphicsEngineinline
set_auto_flip(bool auto_flip) (defined in GraphicsEngine)GraphicsEngineinline
set_default_loaderGraphicsEngineinline
set_default_loader(Loader *loader) (defined in GraphicsEngine)GraphicsEngineinline
set_portal_cullGraphicsEngineinline
set_portal_cull(bool value) (defined in GraphicsEngine)GraphicsEngineinline
set_threading_modelGraphicsEngine
set_threading_model(const GraphicsThreadingModel &threading_model) (defined in GraphicsEngine)GraphicsEngine
sync_frame()GraphicsEngine
test_ref_count_integrity() constReferenceCountinline
test_ref_count_nonzero() constReferenceCountinline
texture_uploaded(Texture *tex)GraphicsEngine
ThreadState enum name (defined in GraphicsEngine)GraphicsEngine
TS_do_compute enum value (defined in GraphicsEngine)GraphicsEngine
TS_do_extract enum value (defined in GraphicsEngine)GraphicsEngine
TS_do_flip enum value (defined in GraphicsEngine)GraphicsEngine
TS_do_frame enum value (defined in GraphicsEngine)GraphicsEngine
TS_do_release enum value (defined in GraphicsEngine)GraphicsEngine
TS_do_screenshot enum value (defined in GraphicsEngine)GraphicsEngine
TS_do_windows enum value (defined in GraphicsEngine)GraphicsEngine
TS_done enum value (defined in GraphicsEngine)GraphicsEngine
TS_terminate enum value (defined in GraphicsEngine)GraphicsEngine
TS_wait enum value (defined in GraphicsEngine)GraphicsEngine
unref() constReferenceCountinlinevirtual
weak_ref()ReferenceCountinline
weak_unref()ReferenceCountinline
WindowRenderer (defined in GraphicsEngine)GraphicsEnginefriend
~GraphicsEngine()GraphicsEngine
~ReferenceCount() (defined in ReferenceCount)ReferenceCountinlinevirtual