This is a unit quaternion representing a rotation.
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#include "lrotation.h"
List of all members.
Detailed Description
This is a unit quaternion representing a rotation.
Definition at line 86 of file lrotation.h.
Constructor & Destructor Documentation
| LRotationf::LRotationf |
( |
const LVector3f & |
axis, |
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float |
angle |
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) |
| [inline] |
| LRotationf::LRotationf |
( |
const LMatrix3f & |
m | ) |
[inline] |
| LRotationf::LRotationf |
( |
const LMatrix4f & |
m | ) |
[inline] |
| LRotationf::LRotationf |
( |
float |
h, |
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float |
p, |
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float |
r |
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) |
| [inline] |
Sets the rotation from the given Euler angles.
Definition at line 211 of file lrotation.h.
Member Function Documentation
Rotation * Rotation = Rotation.
Definition at line 241 of file lrotation.h.
Rotation * Orientation = Orientation This is another meaningless operation, attempting to apply an orientation to a rotation.
Reimplemented from LQuaternionf.
Definition at line 253 of file lrotation.h.
The documentation for this class was generated from the following files: