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This is the base class for PartRoot and MovingPart.
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#include "partGroup.h"
List of all members.
Public Types |
| enum | HierarchyMatchFlags { HMF_ok_part_extra = 0x01,
HMF_ok_anim_extra = 0x02,
HMF_ok_wrong_root_name = 0x04
} |
Public Member Functions |
| | PartGroup (PartGroup *parent, const string &name) |
| | Creates the PartGroup, and adds it to the indicated parent.
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| virtual bool | apply_control (PandaNode *node) |
| | Specifies a node to influence this particular joint so that it will always hold the node's transform.
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| bool | apply_freeze (const TransformState *transform) |
| | Freezes this particular joint so that it will always hold the specified transform.
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| virtual bool | apply_freeze_matrix (const LVecBase3 &pos, const LVecBase3 &hpr, const LVecBase3 &scale) |
| | Freezes this particular joint so that it will always hold the specified transform.
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| virtual bool | apply_freeze_scalar (PN_stdfloat value) |
| | Freezes this particular joint so that it will always hold the specified transform.
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| bool | check_hierarchy (const AnimGroup *anim, const PartGroup *parent, int hierarchy_match_flags=0) const |
| | Walks the part hierarchy in tandem with the indicated anim hierarchy, and returns true if the hierarchies match, false otherwise.
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| virtual bool | clear_forced_channel () |
| | Undoes the effect of a previous call to apply_freeze() or apply_control().
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| virtual int | complete_pointers (TypedWritable **p_list, BamReader *manager) |
| | Takes in a vector of pointers to TypedWritable objects that correspond to all the requests for pointers that this object made to BamReader.
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| PartGroup * | copy_subgraph () const |
| | Allocates and returns a new copy of this node and of all of its children.
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| virtual void | determine_effective_channels (const CycleData *root_cdata) |
| | Should be called whenever the ChannelBlend values have changed, this recursively updates the _effective_channel member in each part.
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| virtual bool | do_update (PartBundle *root, const CycleData *root_cdata, PartGroup *parent, bool parent_changed, bool anim_changed, Thread *current_thread) |
| | Recursively update this particular part and all of its descendents for the current frame.
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| virtual void | do_xform (const LMatrix4 &mat, const LMatrix4 &inv_mat) |
| | Called by PartBundle::xform(), this indicates the indicated transform is being applied to the root joint.
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| PartGroup * | find_child (const string &name) const |
| | Returns the first descendant found with the indicated name, or NULL if no such descendant exists.
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virtual TypeHandle | force_init_type () |
| PartGroup * | get_child (int n) const |
| | Returns the nth child of the group.
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| PartGroup * | get_child_named (const string &name) const |
| | Returns the first child found with the indicated name, or NULL if no such child exists.
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| virtual AnimChannelBase * | get_forced_channel () const |
| | Returns the AnimChannelBase that has been forced to this joint by a previous call to apply_freeze() or apply_control(), or NULL if no such channel has been applied.
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| int | get_num_children () const |
| | Returns the number of child nodes of the group.
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virtual TypeHandle | get_type () const |
| virtual TypeHandle | get_value_type () const |
| | Returns the TypeHandle associated with the ValueType we are concerned with.
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| virtual bool | is_character_joint () const |
| | Returns true if this part is a CharacterJoint, false otherwise.
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| virtual PartGroup * | make_copy () const |
| | Allocates and returns a new copy of the node.
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| MAKE_SEQ (get_children, get_num_children, get_child) |
| void | sort_descendants () |
| | Sorts the children nodes at each level of the hierarchy into alphabetical order.
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| virtual void | write (ostream &out, int indent_level) const |
| | Writes a brief description of the group and all of its descendants.
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| virtual void | write_datagram (BamWriter *manager, Datagram &me) |
| | Function to write the important information in the particular object to a Datagram.
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| virtual void | write_with_value (ostream &out, int indent_level) const |
| | Writes a brief description of the group, showing its current value, and that of all of its descendants.
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Static Public Member Functions |
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static TypeHandle | get_class_type () |
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static void | init_type () |
| static TypedWritable * | make_PartGroup (const FactoryParams ¶ms) |
| | Factory method to generate a PartGroup object.
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| static void | register_with_read_factory () |
| | Factory method to generate a PartGroup object.
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Protected Types |
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typedef pvector< PT(PartGroup) > | Children |
Protected Member Functions |
| | PartGroup (const string &name="") |
| | This constructor is only intended for interal use and for derived classes.
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| | PartGroup (const PartGroup ©) |
| | This constructor is only intended for interal use and for derived classes.
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| virtual void | bind_hierarchy (AnimGroup *anim, int channel_index, int &joint_index, bool is_included, BitArray &bound_joints, const PartSubset &subset) |
| | Binds the indicated anim hierarchy to the part hierarchy, at the given channel index number.
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| void | fillin (DatagramIterator &scan, BamReader *manager) |
| | Function that reads out of the datagram (or asks manager to read) all of the data that is needed to re-create this object and stores it in the appropiate place.
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| virtual void | find_bound_joints (int &joint_index, bool is_included, BitArray &bound_joints, const PartSubset &subset) |
| | Similar to bind_hierarchy, but does not actually perform any binding.
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| virtual void | pick_channel_index (plist< int > &holes, int &next) const |
| | Walks the part hierarchy, looking for a suitable channel index number to use.
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| void | write_descendants (ostream &out, int indent_level) const |
| | Writes a brief description of all of the group's descendants.
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| void | write_descendants_with_value (ostream &out, int indent_level) const |
| | Writes a brief description of all of the group's descendants and their values.
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Protected Attributes |
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Children | _children |
Friends |
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class | Character |
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class | CharacterJointBundle |
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class | PartBundle |
Detailed Description
This is the base class for PartRoot and MovingPart.
It defines a hierarchy of MovingParts.
Definition at line 45 of file partGroup.h.
Constructor & Destructor Documentation
This constructor is only intended for interal use and for derived classes.
You should normally use the non-default constructor, below.
Definition at line 24 of file partGroup.I.
Referenced by make_copy(), and make_PartGroup().
This constructor is only intended for interal use and for derived classes.
You should normally use the make_copy() interface to make copies..
Definition at line 38 of file partGroup.I.
Creates the PartGroup, and adds it to the indicated parent.
The only way to delete it subsequently is to delete the entire hierarchy.
Definition at line 38 of file partGroup.cxx.
Member Function Documentation
Walks the part hierarchy in tandem with the indicated anim hierarchy, and returns true if the hierarchies match, false otherwise.
If hierarchy_match_flags is 0, only an exact match is accepted; otherwise, it may contain a union of PartGroup::HierarchyMatchFlags values indicating conditions that will be tolerated (but warnings will still be issued).
Definition at line 351 of file partGroup.cxx.
References check_hierarchy(), Thread::consider_yield(), AnimGroup::get_child(), get_child(), AnimGroup::get_child_named(), get_child_named(), AnimGroup::get_num_children(), get_num_children(), AnimGroup::get_value_type(), and get_value_type().
Referenced by check_hierarchy(), and PartBundle::do_bind_anim().
Function that reads out of the datagram (or asks manager to read) all of the data that is needed to re-create this object and stores it in the appropiate place.
Reimplemented from TypedWritable.
Reimplemented in PartBundle, MovingPartBase, CharacterJoint, MovingPart< SwitchType >, MovingPart< ACScalarSwitchType >, and MovingPart< ACMatrixSwitchType >.
Definition at line 730 of file partGroup.cxx.
References DatagramIterator::get_bool(), BamReader::get_file_minor_ver(), DatagramIterator::get_string(), DatagramIterator::get_uint16(), LMatrix4f::read_datagram(), and BamReader::read_pointer().
Referenced by make_PartGroup().
Returns the first child found with the indicated name, or NULL if no such child exists.
This method searches only the children of this particular PartGroup; it does not recursively search the entire graph. See also find_child().
Definition at line 136 of file partGroup.cxx.
Referenced by check_hierarchy().
Walks the part hierarchy, looking for a suitable channel index number to use.
Available index numbers are the elements of the holes set, as well as next to infinity.
Reimplemented in MovingPartBase.
Definition at line 617 of file partGroup.cxx.
Referenced by PartBundle::do_bind_anim().
Sorts the children nodes at each level of the hierarchy into alphabetical order.
This should be done after creating the hierarchy, to guarantee that the correct names will match up together when the AnimBundle is later bound to a PlayerRoot.
Definition at line 191 of file partGroup.cxx.
The documentation for this class was generated from the following files:
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