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Functions |
| def | CompileFiles |
| def | DeleteFiles |
| def | egg2bam |
| def | limitedCopyTree |
| | Copy the game to a temporary directory, so we can modify it safely.
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| def | ParseFailure |
| def | ParseOptions |
| def | PrintFileStatus |
| def | py2pyc |
| def | ReadFile |
| | If --bam requested, change default-model-extension .egg to bam.
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| def | WriteFile |
Variables |
| tuple | ARCH = ReadFile("packpanda-TMP.txt") |
| tuple | BASENAME = os.path.basename(DIR) |
| tuple | BITMAP = os.path.join(DIR, "installer.bmp") |
| string | CMD = "\"" |
| string | COMPRESS = "lzma" |
| tuple | CONF = ReadFile(os.path.join(TMPETC,"Confauto.prc")) |
| list | DIR = OPTIONS["dir"] |
| tuple | EGG2BAM = os.path.join(PANDA,"bin","egg2bam.exe") |
| | Compile all py files, convert all egg files.
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| tuple | ICON = os.path.join(DIR, "icon.ico") |
| string | INSTALLDIR = 'C:\\' |
| string | INSTALLER_DEB_FILE |
| | Now make the installer.
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| string | INSTALLER_SPEC_FILE |
| tuple | LICENSE = os.path.join(DIR, "license.txt") |
| tuple | MYDIR = os.path.abspath(os.getcwd()) |
| list | NAME = OPTIONS["name"] |
| tuple | NSIS = os.path.abspath(os.path.join(PANDA,"..","thirdparty","win-nsis")) |
| list | OPTIONLIST |
| tuple | OPTIONS = ParseOptions(sys.argv[1:]) |
| tuple | OUTFILE = os.path.basename(DIR) |
| | PANDA = None |
| | Locate the relevant trees.
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| string | PPICON = "bin\\ppython.exe" |
| tuple | PSOURCE = os.path.abspath(os.path.join(PANDA,"..")) |
| string | PYTHONV = "python" |
| dictionary | rmdir = {} |
| string | RUN_SCRIPT |
| | SMDIRECTORY = NAME |
| tuple | TMPETC = os.path.join(TMPDIR,"etc") |
| tuple | TMPGAME = os.path.join(TMPDIR,"game") |
| list | txt = RUN_SCRIPT[1:] |
| list | VER = OPTIONS["version"] |
| | Identify the main parts of the game: DIR, NAME, MAIN, ICON, BITMAP, etc.
|
Function Documentation
Copy the game to a temporary directory, so we can modify it safely.
If --bam requested, change default-model-extension .egg to bam.
Variable Documentation
| tuple BITMAP = os.path.join(DIR, "installer.bmp") |
Compile all py files, convert all egg files.
We do this as a sanity check, even if the user hasn't requested that his files be compiled.
| tuple ICON = os.path.join(DIR, "icon.ico") |
Initial value:00001 """
00002 Package: BASENAME
00003 Version: VERSION
00004 Section: games
00005 Priority: optional
00006 Architecture: ARCH
00007 Essential: no
00008 Depends: PYTHONV
00009 Provides: BASENAME
00010 Description: NAME
00011 Maintainer: Unknown
00012 """
Now make the installer.
Yay!
Initial value:00001 """
00002 Summary: NAME
00003 Name: BASENAME
00004 Version: VERSION
00005 Release: 1
00006 Group: Amusement/Games
00007 License: See license file
00008 BuildRoot: TMPDIR
00009 BuildRequires: PYTHONV
00010 %description
00011 NAME
00012 %files
00013 %defattr(-,root,root)
00014 /usr/bin/BASENAME
00015 /usr/lib/games/BASENAME
00016 /usr/share/games/BASENAME
00017 """
| tuple MYDIR = os.path.abspath(os.getcwd()) |
| tuple NSIS = os.path.abspath(os.path.join(PANDA,"..","thirdparty","win-nsis")) |
Initial value:00001 [
00002 ("dir", 1, "Name of directory containing game"),
00003 ("name", 1, "Human-readable name of the game"),
00004 ("version", 1, "Version number to add to game name"),
00005 ("rmdir", 2, "Delete all directories with given name"),
00006 ("rmext", 2, "Delete all files with given extension"),
00007 ("fast", 0, "Use fast compression instead of good compression"),
00008 ("bam", 0, "Generate BAM files, change default-model-extension to BAM"),
00009 ("pyc", 0, "Generate PYC files"),
00010 ]
Locate the relevant trees.
| string PPICON = "bin\\ppython.exe" |
Initial value:00001 """
00002 #!/bin/sh
00003 cd /usr/share/games/BASENAME/game
00004 PYTHONPATH=/usr/lib/games/BASENAME:/usr/share/games/BASENAME
00005 LD_LIBRARY_PATH=/usr/lib/games/BASENAME
00006 PYTHONV MAIN
00007 """
| tuple TMPETC = os.path.join(TMPDIR,"etc") |
| tuple TMPGAME = os.path.join(TMPDIR,"game") |
Identify the main parts of the game: DIR, NAME, MAIN, ICON, BITMAP, etc.
| | |